Dwarf Fortress After 6 years of playing DF I finally attracted my first Dragon |
- After 6 years of playing DF I finally attracted my first Dragon
- Do you actually think Dwarf Fortress will be popular on Steam?
- Stay back... I'm armed!
- DevLog 1 January 2022: "I will offer updates as possible, unless we are all consumed by what rises when the ritual is not observed in timely fashion."
- Adventure mode tavern under construction
- Future of the Fortress 1 January 2022: "Yeah, the saves should be compatible between the Premium and Classic versions, and Premium (or Classic people with graphics mods installed) should also be able to switch between them, probably on the fly [....] it's not 100% settled."
- Peat tile materializing in my sinkhole.
- Adventure mode: Power hungry businessman run
- The Bay 12 Games Report, January 1st, 2022
- Kobold int-dead came to my fort to prepare a coup
- Steam Edition - 2021 Recap Everything We Know.
- Best CPU
- Necromancer Expel Crash
After 6 years of playing DF I finally attracted my first Dragon Posted: 02 Jan 2022 10:39 AM PST
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Do you actually think Dwarf Fortress will be popular on Steam? Posted: 02 Jan 2022 10:04 AM PST I'm talking about here one of the most important aspects of DF and the primary issue all players eventually have to consider after they've been playing for awhile. Which would be the game's unstable performance. It is well known to all of us fans that DF is such a simulation heavy game with hundreds of background data having to be processed constantly, like states of filth and wetness on objects; temperature affecting every little sitting item and roaming entity; world history being run with its beast populations, curses, wars, plots and etc; and not to mention, the heavy pathing calculations for all creatures on the map that must be done. We adoring fans all know the performance problems exist and glaze over it because we know we can just gut a series of these systems from the game, by going into the RAW files and either disabling or deleting sources of lag, to help us a little; but that also means limiting our own potential fun by having to excise them. Is that really going to be fine though once DF is officially on Steam and people will be paying money for likely the most popular dreadfully laggy game in existence? Where Forts in Fortress Mode will make player's framerates bog down into a sloggy 10 frames a second by 10 years of game time have passed? When the most popular cause of a fort being abandoned is from the lag itself? And their main options will be to dig through other player made guides to find out why everything is slowing down into a slog? Even with the new pretty touch ups and music to be added. I'm expecting the wider audience of consumers leaving a mountain of negative reviews saying "Game's not ready yet. I can barely run a fortress" and things like that. Honestly I would not blame them either. [link] [comments] | ||
Posted: 02 Jan 2022 07:15 AM PST
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Posted: 01 Jan 2022 04:30 PM PST
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Adventure mode tavern under construction Posted: 01 Jan 2022 03:25 PM PST
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Posted: 01 Jan 2022 04:39 PM PST | ||
Peat tile materializing in my sinkhole. Posted: 02 Jan 2022 06:23 AM PST
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Adventure mode: Power hungry businessman run Posted: 01 Jan 2022 12:46 PM PST My goals:
Edit: Forgot to mention my party is 3 fully decked out necromancer hammer users [link] [comments] | ||
The Bay 12 Games Report, January 1st, 2022 Posted: 01 Jan 2022 04:43 PM PST
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Kobold int-dead came to my fort to prepare a coup Posted: 01 Jan 2022 05:16 PM PST
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Steam Edition - 2021 Recap Everything We Know. Posted: 01 Jan 2022 02:52 PM PST
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Posted: 01 Jan 2022 08:22 PM PST So I know that dwarf fortress runs on a single CPU core, making multiple core CPUs pointless for increasing frame rates in high population fortresses. So, what CPU on the market today runs dwarf fortress best. I have no interest in overclocking. [link] [comments] | ||
Posted: 01 Jan 2022 04:20 PM PST During one of my recent migration waves I had 3 necromancers join my fort. I want my fort to consider them evil, so I try expelling them one by one. However there is a specific necromancer that when I attempt to expel the game crashes (I don't even get to "are you sure" part before it crashes). I'm going to workaround and just atom smash her or send her off on crazy missions. Just curious if anyone is having a similar issue or may know why a specific dwarf is causing this crash? I'm using PeridexisErrant's starter pack 0.47.05-r06 [link] [comments] |
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