• Breaking News

    Sunday, August 9, 2020

    Dwarf Fortress Just reinstalled the game and did my first embark, immediately wiped out by a roc

    Dwarf Fortress Just reinstalled the game and did my first embark, immediately wiped out by a roc


    Just reinstalled the game and did my first embark, immediately wiped out by a roc

    Posted: 09 Aug 2020 04:39 AM PDT

    Update from yesterday fort with gold in the first levels in the ground... well first year was good, found the magma, almost lost the miner, than second year has arrived and with it the dwarven merchant... please Armok protect me

    Posted: 09 Aug 2020 07:21 AM PDT

    Oh, look who's visiting...

    Posted: 09 Aug 2020 02:04 AM PDT

    DevLog 8 August 2020: "Happy 14th DF Release anniversary!"

    Posted: 08 Aug 2020 09:19 PM PDT

    Today in Dwarf Fortress - A Goblin and his Bronze Colossus.

    Posted: 09 Aug 2020 10:23 AM PDT

    I wanted to annoy my dwarves by giving everyone statue of mayor in their room. Apparently he has been mayor in my previous fortress... I think I will give it to his room.

    Posted: 08 Aug 2020 02:56 PM PDT

    Kobolds Managed to take over a castle.. Strong kobolds or weak humans. I wonder..

    Posted: 08 Aug 2020 06:31 PM PDT

    Man, I knew cats could kill vermin, but this is ridiculous.

    Posted: 09 Aug 2020 12:52 AM PDT

    [TOU] The waiting of NPC for the combat VS Anyola the Obscured

    Posted: 09 Aug 2020 08:49 AM PDT

    Dwarf Fortress Gladiator Tournament V Round 4 Results

    Posted: 09 Aug 2020 12:03 AM PDT

    Our dearest spectators, welcome yet again to the Great Arena, where legends begin and are promptly ended, where Armok grants his favours to the worthy and discards those who cannot prove themselves such. It's already the Quarterfinals of the Tournament - how quickly the time flies! By the end of this, only four fighters will stand - and hell if anyone knows who exactly will come through! If you want to watch it with us - grab your seat, and let us begin!

    Fight 4A: Anyola the Obscured vs. Beul the Executioner

    And for the first duel in the tournament, meet Anyola the Obscured (managed by u/NordicNooob)! This masked bird woman has used her dagger since she was young, and has gotten into trouble because of it: her first kill was no one other than the wereelk patriarch of her own family, which earned her great wrath from them. Now, after a long time of hiding from the hunt, she has come to the Arena to escape it one way or another - either through the money to hire any bodyguard, or through death. So far, she has bested Shlagaflagadeebus the Demigod-turned-kobold, Nora Gomez and Tulantuk Caveman in great displays of skill - and some say she might be holding back. If so, may Armok help whoever faces her next… If there is a next.

    Her current opponent? None other than Beul the Executioner (managed by u/Kjak0110)! Taken as a slave by the goblins, this Minotaur was forced to assume the position of the executioner through combat or die trying; and he did live, though many believed that his occupation is one of weakness. He set out to the Arena to prove them wrong, and though he perished in the Battle Royale, he was revived after the winner escaped with his life. He has proven himself again and again: he was victorious against Skyler Rich, Urist of the Boreal Valley and Hacker Man. Will he be able to defeat his opponent again? Let's find out.

    Log; Combat Video

    Anyola's expression is stoic, almost cold, as she enters the arena with an even stride. Her dagger firmly in her hand, the bird woman nods to herself, before silently pointing her dagger at Beul. Her eyes suddenly flash a simple message: the Minotaur would not go any further. She has come too far to give up now.

    Beul is, in the meantime, seemingly trying to work himself into a rage. He twirls his giant sword all around himself, bellowing deeply, working up his strength, ready to decimate his newest opponent just as he did all others - with brutal power. After all, what could one puny bird woman do to a mighty mountain like him? His bloodshot eyes run over to Anyola at last, a sharp exhale of the air being the last warning before the horn sounds.

    The instants seem to slow as the fighters charge towards each other, no fear in either's eyes. The executioner sword is brandished high, and the contact seems like it would be lethal for the admittedly frail bird woman - but she seems to fly right into it, as the Minotaur starts his swing…

    And never finishes it. The bird woman is swifter than a lightning, and almost as soon as her face rises up to the minotaur's, the dagger is swung with unparalleled precision, stabbing right through Beul's eye, reaching the brain almost instantly. The minotaur's hand stops midswing, as the sword drops from his hand, and he falls backwards, with the bird woman landing on top of him, before drawing the dagger out of the undead menace's head, finally giving him back to Armok.
    She quickly cleans her dagger of the minotaur's blood and brains, before leaving, paying no attention to the crowd shocked at the resolution of the fight, rivalled in shortness only by the En Yaw's match against Comrade Bull last tournament.

    Congratulations, Anyola! This is a fight to be proud of, truly. May Armok's favour find you even further.

    Fight 4B: City Guard NPC vs. Kosak Stormclaw, the Polar Bear Adventurer

    Please, allow me to introduce City Guard NPC (managed by u/CalamarRojo)! A man whose identity seems to be connected almost fully to his occupation, he has still managed to become one of the most beloved contenders in the tournament. After all, what is not to like about the common guy? Weirdly enough, we still haven't been able to find out his real name; didn't stop our dearest spectators from building theories, though. He has been the bane of genocidal Flipper Gut-Ripper, beautiful Ipetynalzo Toothbreaker and unbreakable Zip Zop; but will he defeat the mighty…

    Kosak Stormclaw (managed by u/kesperan)?! This polar bear man is an adventurer, known for three things mostly: communicating in mere grunts, being a great lover of beer and saving the fortress of Stonegleam from a yeti invasion. His motives are remaining mysterious as ever, but his prowess is not: achieving efficient victories over Adol Furnacedrinks, Wullbinkle the Mooseman and - something that seemed impossible to some - Master Shendau Goldpeak. His newest weapon, Dubmenzuden, is a thing truly worth talking about - an artifact steel spear! - but we'll leave the analysis of the weapon to someone else. For now, let's enjoy the show!

    Log; Combat Video

    City Guard is busy doing… pretty much nothing, to be quite honest: he looks around with a somewhat empty stare, tapping the same exact rhythm as he did in the previous match, periodically shrugging; and just before the match begins, his eyes finally concentrating on the bear before him. He quickly brandishes his pike before him, preparing to face a charge.

    Kosak is as calm and indifferent as a glacier. He gives one look around the crowd, his eyes showing little care for those who watch his match. For a moment, his eyes stop on one figure in particular, and he gives an almost affirmative roar. Then, his gaze falls back on his opponent, and his spear points forward, ready to impale.

    And within the first moments of the fight, the polar bear man charges at the City Guard, absolutely confident one his victory, his spear directed straight at his opponent's heart - but it is not to be, as the pike's shaft moves upwards, knocking the trajectory of the spear way off. The shaft then continues its way into the polar bear man's chest, pushing him back a bit - before the point runs right into Stormclaw's paw, and he falls on his back! The crowds chhed, knowing that such an early disable is unlikely to be recovered from…

    But the bear man does not seem to agree with defeat being his ultimate fate. The riposte of Dubmenzunden is true, breaking right through the mail and into the Guard's stomach! The response comes as quickly, and one of the bearman's arms is pierced almost immediately by the pike. Another shot of the spear is deftly deflected by the Guard, and the pike is sent flying into the bearman's upper body, in the liver region. A desperate attack by Kosak is sidestepped, and the next moment the pike is already in his wrist. The Polar Bear Adventurer cannot help but release the artefact, and he is left almost defenseless before the human.

    Still, Kosak refuses to go gently, even if it only helps him so much. He wildly swings his paws in an attempt to get the NPC off him, but the City Guard doesn't notice. The pike pierces the paw, before breaking through to the head - but Kosak is still defying his death. The Guard resorts to punching the bear man in the mouth, before stabbing him through the lung - as indicated by Kosak starting to cough out blood.

    The Polar Bear Man somehow does not die, even as more and more holes appear in him. Paws still swinging, he tries to defy his opponent at least somehow - and fails. Slowly, but steadily, his life force leaves him, as he suffers strikes to the head, neck, body. And when all force finally leaves him, he lets out a low, almost acceptant growl, before finally passing out.

    The City Guard continues poking holes in the bearman's chest, until he stops breathing all together. Afterwards, he gets his pike out of the bear man's body, cleaning it off the bearman's blood, and moves away in a measured step.

    Congratulations, City Guard! You have proven to all that you are anything but a disposable pawn.

    Fight 4C: She Intends To Stab You vs. Baron Von Pierce-A-Lot

    And now, in the upper corner stands a ruthless axolotl woman, She Intends To Stab You (managed by u/kippyster)! This dead-eyed, sadistic axolotl woman has had no name, filling in her intentions for the tournament, and still she has managed to become one of the fan favorites for the tournament, due to her efficiency in decapitating the opponent and delightfully bloody extended finishers. She has bled out Andaloth Kilt, Adrinna Catastor and Grekk the Deranged with surprising ease, and some of the spectators have begun to call her "The Reaper" - this is how inevitable the defeat against her seems…

    But her opponent is no pushover himself: in the lower corner is Baron Von Pierce-A-Lot (managed by u/KapitanInggo)! A gladiator since his early years, this Minotaur has been a slave to the dwarven king. He was one of the finest fighters, and when the Great Tournament came, he has been found worthy to represent his kingdom. His prowess and power have been shown time and again: first, against Nurskit Maneater, then - Owe Thelire, and finally - to the delight of many - Thaddeus Krix'Rix. He has droppet all armor this round, keeping only Leg O'Lammes thong. Nothing seems to stop the adamantine blade of his opponent, should it connect. Who will come out victorious? Stay and watch!

    Log; Combat Video

    She Intends To Stab You surprises no one with her expression: ever the same sadistic smile, dead eyes, and complete lack of expression beyond that. She looks over her adamantine knife, sending a flash to her opponent's face, perhaps not entirely incidentally. Just before the horn sounds, she looks back at Baron, and a glint of… excitement blinks within her eyes.

    Baron is not having any of it, his thoughts more focused on rallying the crowd. He beats a steady, simple rhythm with his hoof and his spear, expecting the crowd to follow him - and many do, indeed. He bellows, twirls his spear and slams its butt end into the floor once more, raising his buckler high in the air. There is an aura of unparallelled confidence around the minotaur - something that he has come to feel is necessary in his position. Those who waver - die.

    When the signal is finally given, both of the gladiators rush at each other, their expressions betraying no terror; the axolotl woman's knife flies right towards the minotaur's leg, but the buckler comes down swiftly to protect it; She immediately ducks under the following strike of the spear and leaps forward, and this time the blue blade pierces the minotaur's leg, sending the minotaur right to the floor!
    Another strike of the spear is sidestepped, and the next second, She already stands on the minotaur's body, her dagger already out of the minotaur's leg and striking right at the minotaur's spear hand, tearing the muscle and breaking Baron's grip on his weapon! The attempt at shield bash is deftly blocked - and the next instant the minotaur's hand is severed from his body, along with the buckler! The smile on the axolotl woman only widens as her opponent is left defenseless.

    The minotaur flails around with his hooves, trying to hit her, as she makes another stab - before he manages to catch her with his leg and throw her to the ground! Her eyes suddenly flash with emotion - fury. Another slash - and the Baron's arm flies away; and then, with a hiss, she slashes the lower front of the poor Baron, breaking Leg O'Lames thong, and severing the bodypart! The Minotaur life is forfeit, and the axolotl woman is laughing maniacally.
    She lands a few more stabs at the dead body, before her expression comes to her usual one. Still covered in blood and gore of the Minotaur, she walks away from the Arena - an utterly terrifying sight.

    Congratulations, She Intends To Stab You! Remind me not to cross paths with you. At all.

    Fight 4D: Molurus vs. Dák Vagúsh

    The final fight of today is upon us, so, please, welcome Molurus (managed by u/Rowsdower11)! He is a python man with a mission: bettering the lives of all reptilekind… through accelerating Global Warming. He is hoping to gather the money for a charity fund to that purpose at this tournament; and say what you will about his ideas, he did prove his mastership of his scimitar: defeating Crowemurphy, Little Tooth and Lucius Postimus Corvus is no mean feat. The Arena will show whether he is worthy to contend with…

    The one and the only Dak Vagush (managed by u/Mkhos)! Though she was born an elf, her upbringing is very different: her adoptive father, Urist McSoldier, has raised her as a true dwarf in an attempt to make a far less pathetic (in his opinion) creature - and he succeeded. She has one of the mightiest fanbases in the tournament, and not just because she is the only surviving dwarf in the tournament; she was able to defeat Vyvanse the Restless and Aulikir pretty easily and broke Disa Isathiti right after his own victory over Urist McGladiator. Will this daughter of the dwarves carry Armok's favour further? Let's see about that!

    Log; Combat Video

    The crowds are cheering for both fighters, as a lot of the reptile men have come to laud their champion - ideologically or just by a merit of race - Molurus the fighter. He basks in attention as he would in the rays of a warm summer sun, and twirls his scimitar a few times in a display of skill. His new iron armour shines, and he gives his opponent a courteous hiss.

    Dak, meanwhile, enjoys the support of all dwarves at the event. She stomps on the ground a few times, in a truly dwarven fashion, before giving a traditional battle cry, repeated by her fans. She gives no response to the courtesies of the snake man, except the shortsword pointed right at him.

    And when the horn sounds, the opponents approach each other slowly, not willing to make the first mistake. They circle each other, weapons before them, armour glinting in the light, and the tension in the air feels almost palpable. The snake man starts hissing threateningly, like a rattlesnake preparing to pounce. Dak offers him a smirk.

    And then Molurus strikes, a scimitar cutting through the tense air only to be met by a dwarven shortsword. The riposte is deftly ducked under by the snake man, the response sidestepped by Dak. After another slash of the shortsword whistles right by him, Molurus finally lands a hit on the dwarf's foot - but it glances off harmlessly, the response from Dak is blocked by Molurus' shield, and the fighters both take a step back.

    In a second, the swords clash again, and Molurus pushes Dak's sword down, making a double attack at the dwarf's arms - and they once again slide off the armour. Dak, in the meantime, manages to bring her sword to the python man's arm, and it is knocked back just a bit.

    The dance of two equally skilled and equipped fighters continues, the blades flashing in the light as they clash against each other and against armour - before, finally, Molurus manages to block another incoming strike from the dwarf and lands a strong counterattack on her left hand, Dak instantly breathing out sharply and pain and the first blood starting to drop through the gauntlet's joints.

    The fight, however, is to the death, and both gladiators know it. The duel resumes with increased intensity, neither of the duelists even thinking of giving in. In a dozen seconds, Molurus suddenly charges at the dwarf, but she steps away quickly; the stab of the shortsword is deflected by scimitar's flat, and Molurus executes three quick strikes to the arms. Two of them slide off rather harmlessly, but the third produces the sickening sound of tearing flesh, and the trusty shortsword finally leaves Dak's hand.

    Even though further fighting seems hopeless, the dwarven spirit in her does not relent. Even though she is now without her weapon, she tries to kick at the python man and continues to steadily evade his attacks. Even despite her obvious disadvantage, the fights promises to go on for long. Even when Molurus does manage to land hits, the force is absorbed by the dwarven armour.

    But while her spirit might not know tiredness, Dak's body surely does. Slowly, but steadily, she allows more scimitar hits to get her. It becomes apparent that she is living on borrowed time now, and even though she does manage to land a kick right to his head, the snakeman is unshaken. Eventually, the scimitar finds its target, and, as it once again hits her boot, she falls from the torn muscles in her ankle.

    Due to her laying on the ground, it becomes extremely easy for the snakeman to hit the dwarf; but nothing has changed about her armour. A few hits have to slide off, with various levels of force transfer, before the scimitar finally comes down on her head; while the strike itself merely reflects from her hood, her head violently snaps to the right, and Dak takes a sharp breath as the rest of her body fails her. Molurus continues his assault, each strike seemingly with more power than the previous one, and Dak is forced to simply endure it.

    Her sight, full of pain, turns to the spot where her adoptive father watches the fight - and it proves enough for him. He storms out of the Arena, trying to avert his face from everyone - but the tears forming in his own eyes are far more visible than Urist McSoldier wants them to be.

    Eventually, Dak closes her eyes, the consciousness finally slipping her. The Snakeman still strikes again and again, at the head, unable to break through the adamantine hood of the dwarven woman. It takes a few minutes before her head finally stops it's twitching entirely and the last hope of the dwarves for this tournament is extinguished.

    There seems to be a certain regret in the python man's eyes, at least for a few seconds. He gives his opponent a deep bow, before slithering our of the Arena.

    Congratulations, Molurus! Your victory is well-deserved, and your cause will be advanced - whatever the final outcome.

    ———

    And this concludes the fourth round of the Great Tournament. Only two weeks remain for the gladiators to make their final preparations; because only one of these four will remain to claim the title of the Champion of the Arena. And I bid you to join us for the next battles. There is much yet to come.

    Written by: u/Black_Griffin23

    Edited by: u/Morpheus_Darkwater

    Art by: u/Devilingo

    Tournament run by: u/Morpheus_Darkwater

    submitted by /u/Morpheus_Darkwater
    [link] [comments]

    Armok is pleased with your contribution, but choking children to death with no reason is not the best way to manage the fortress.

    Posted: 09 Aug 2020 04:43 AM PDT

    DFHack 0.47.04-r2 released

    Posted: 08 Aug 2020 07:57 PM PDT

    Download | Installation instructions

    Release notes:

    DFHack 0.47.04-r2

    New Scripts

    • animal-control: helps manage the butchery and gelding of animals
    • devel/kill-hf: kills a historical figure
    • geld: gelds or ungelds animals
    • list-agreements: lists all guildhall and temple agreements
    • list-waves: displays migration wave information for citizens/units
    • ungeld: ungelds animals (wrapper around geld)

    New Tweaks

    • tweak do-job-now: adds a job priority toggle to the jobs list
    • tweak reaction-gloves: adds an option to make reactions produce gloves in sets with correct handedness

    Fixes

    • Fixed a segfault when attempting to start a headless session with a graphical PRINT_MODE setting
    • Fixed an issue with the macOS launcher failing to un-quarantine some files
    • Fixed Units::isEggLayer, Units::isGrazer, Units::isMilkable, Units::isTrainableHunting, Units::isTrainableWar, and Units::isTamable ignoring the unit's caste
    • Linux: fixed dfhack.getDFPath() (Lua) and Process::getPath() (C++) to always return the DF root path, even if the working directory has changed
    • digfort:

      • fixed an issue causing blueprints touching the southern or eastern edges of the map to be rejected (northern and western edges were already allowed). This allows blueprints that span the entire embark area.
      • fixed y-line tracking when .csv files contain lines with only commas
    • embark-assistant: fixed a couple of incursion handling bugs.

    • embark-skills: fixed an issue with structures causing the points option to do nothing

    • exportlegends:

      • stopped including some tags with -1 values which don't provide useful information
      • fixed an issue where two different <reason> tags could be included in a <historical_event>
    • getplants: fixed issues causing plants to be collected even if they have no growths (or unripe growths)

    • gui/advfort: fixed "operate pump" job

    • gui/load-screen: fixed an issue causing longer timezones to be cut off

    • labormanager:

      • fixed an issue preventing custom furnaces from being built
      • fixed handling of new jobs in 0.47
    • modtools/moddable-gods:

      • made -depictedAs argument work
      • removed unused -domain and -description arguments
      • fixed an error when creating the historical figure
    • names:

      • fixed an issue causing renamed units to display their old name in legends mode and some other places
      • fixed an error preventing the script from working
    • pref-adjust: fixed some compatibility issues and a potential crash

    • RemoteFortressReader:

      • fixed an issue that could cause block coordinates to be incorrect
      • fixed a couple crashes that could result from decoding invalid enum items (site_realization_building_type and improvement_type)
    • rendermax: fixed a hang that could occur when enabling some renderers, notably on Linux

    • stonesense:

      • fixed some issues that could cause the splash screen to hang
      • fixed a crash when launching Stonesense

    Misc Improvements

    • Linux/macOS: Added console keybindings for deleting words (Alt+Backspace and Alt+d in most terminals)
    • add-recipe:

      • added a command explanation or error message when entering an invalid command
      • added tool recipes (minecarts, wheelbarrows, stepladders, etc.)
    • armoks-blessing: added adjustments to values and needs

    • blueprint:

      • now automatically creates folder trees when organizing blueprints into subfolders (e.g. blueprint 30 30 1 rooms/dining dig will create the file blueprints/rooms/dining-dig.csv); previously it would fail if the blueprints/rooms/ directory didn't already exist
      • now writes blueprints to the blueprints/ subfolder instead of the df root folder
    • confirm: added a confirmation dialog for convicting dwarves of crimes

    • devel/query: added many new query options

    • digfort:

      • added a force option to truncate blueprints if the full blueprint would extend off the edge of the map
      • documented that removing ramps, cutting trees, and gathering plants are indeed supported
      • handled double quotes (") at the start of a string, allowing .csv files exported from spreadsheets to work without manual modification
    • dwarf-op:

      • added ability to protect dwarves based on symbols in their custom professions
      • added ability to select dwarves based on migration wave
    • exportlegends:

      • added ability to save all files to a subfolder, named after the region folder and date by default
      • changed some enum values from numbers to their string representations
      • changed some flags to be represented by self-closing tags instead of true/false strings (e.g. <is_volcano/>) - note that this may require changes to other XML-parsing utilities
    • gui/advfort: added support for specifying the entity used to determine available resources

    • gui/gm-editor: added support for automatically following ref-targets when pressing the i key

    • manipulator: added a new column option to display units' goals

    • modtools/moddable-gods: added support for neuter gender

    • pref-adjust:

      • added a new goth profile
      • added support for adjusting just the selected dwarf
    • remove-stress: added a -value argument to enable setting stress level directly

    • workorder: changed default frequency from "Daily" to "OneTime"

    API

    • Added Filesystem::mkdir_recursive
    • Extended Filesystem::listdir_recursive to optionally make returned filenames relative to the start directory
    • Units: added goal-related functions: getGoalType(), getGoalName(), isGoalAchieved()

    Internals

    • Added support for splitting scripts into multiple files in the scripts/internal folder without polluting the output of ls

    Lua

    • Added a ref_target field to primitive field references, corresponding to the ref-target XML attribute
    • Made dfhack.units.getRaceNameById(), dfhack.units.getRaceBabyNameById(), and dfhack.units.getRaceChildNameById() available to Lua

    Ruby

    • Updated item_find and building_find to use centralized logic that works on more screens

    Structures

    • Added a new <df-other-vectors-type>, which allows world.*.other collections of vectors to use the correct subtypes for items
    • creature_raw: renamed gender to sex to match the field in unit, which is more frequently used
    • crime: identified witnesses, which contains the data held by the old field named reports
    • intrigue: new type (split out from historical_figure_relationships)
    • items_other_id: removed BAD, and by extension, world.items.other.BAD, which was overlapping with world.items.bad
    • job_type: added job types new to 0.47
    • plant_raw: material_defs now contains arrays rather than loose fields
    • pronoun_type: new enum (previously documented in field comments)
    • setup_character_info: fixed a couple alignment issues (needed by embark-skills)
    • ui_advmode_menu: identified some new enum items

    Documentation

    • Added some new dev-facing pages, including dedicated pages about the remote API, memory research, and documentation
    • Expanded the installation guide
    • Made a couple theme adjustments
    submitted by /u/lethosor
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    Dwarf Fortress Gladiator Tournament V Round 5 Betting

    Posted: 09 Aug 2020 12:15 AM PDT

    Document hub

    u/Rowsdower11 got the best payout in round 4 with his bet on SITSY, getting the full sum of 721 gold.

    u/Rowsdower11 is now richest, with

    u/ERR40 in second place, and

    u/CalamarRojo in third

    All bets and funds can be found in the master document

    The Rules are as follows:

    Anyone can bet.

    Everybody starts with 100 gold.

    You can only bet on one gladiator at a time.

    submitted by /u/Morpheus_Darkwater
    [link] [comments]

    Dwarf Fortress Gladiator Tournament V Round 5 upgrade post

    Posted: 09 Aug 2020 12:04 AM PDT

    Document Hub

    Please update as soon as possible.

    Anything posted after 13. August will have to be ignored. I'll start running the fights once any pair is both updated, so please help me to help you.

    Upgrading is done in the same manner as creating, check the original post if things are unclear. Please post in this thread. Any posting anywhere else will be ignored, and your Gladiator will continue without you.

    Please be specific when selling and buying equipment. There are still some gladiators left, and much to read and check.

    You are the successful winners, and you have this many points to spend

    u/CalamarRojo 222

    u/NordicNooob 668!!!

    u/Rowsdower11 218

    u/kippyster 290

    submitted by /u/Morpheus_Darkwater
    [link] [comments]

    Trying a glass fort over a volcano! (starts 13:00UTC, 2-3 hours length)

    Posted: 09 Aug 2020 05:55 AM PDT

    PitFall Gauntlet ~ Lofi Music Filter

    Posted: 08 Aug 2020 02:41 PM PDT

    Too much effort round 3: Dorf on pi4

    Posted: 08 Aug 2020 05:11 PM PDT

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