Dwarf Fortress [Kruggsmash] Exploring the Dwarf Fortress "Villain" Update |
- [Kruggsmash] Exploring the Dwarf Fortress "Villain" Update
- D&Dwarf Fortress creatures - Beak Dog
- I had to appoint a new Captain of the Guard to arrest my old one after this interrogation
- The Hunters - A Dwarf Fortress Tale
- Embarking on a magma cavern
- i passed a petition for a farmers guild
- Undead Fortress
- Asob the Legend: All of these weird visitors with crazy titles keep coming to my fortress. This guy, Asob the Sallow Slayer was chilling in the tavern when a giant fire breathing snake attacked, and all he does is point to stop it in its tracks.
- I don't know how the troll got in, but it's just breaking doors and the puppies and dwarves seem to love it.
- College of Dwarfology - Chapter 5 (Minecarts, and Impulse Ramps)
- Had a great gameplay experience of DF adventure mode
- Tonight we are starting a new fortress on Twitch. Come check it out!
- Help with Linux tiles
- Part 2 of necromantic siege: they finally left a year or two or three later, except their monsters had a bunch of offspring that are now "friendly" building-destroyers, who won't leave.
- So, this happened
- Personal tip from something I really wish I did different
- Poisoning reaction?
- that_eye's psionics mod 0.2 RELEASED!
- First new world on this update, and already got a creepy David Koresh/Jim Jones style cult!
- Let's stream some more Dwarfort and start a new fort. Using the pack with Dwarf Therapist and Spacefox for Dwarfort 0.47.01 that i made.
[Kruggsmash] Exploring the Dwarf Fortress "Villain" Update Posted: 06 Feb 2020 03:07 AM PST
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D&Dwarf Fortress creatures - Beak Dog Posted: 05 Feb 2020 05:17 PM PST
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I had to appoint a new Captain of the Guard to arrest my old one after this interrogation Posted: 06 Feb 2020 01:15 AM PST
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The Hunters - A Dwarf Fortress Tale Posted: 06 Feb 2020 07:12 AM PST
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Posted: 06 Feb 2020 10:22 AM PST
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i passed a petition for a farmers guild Posted: 06 Feb 2020 10:47 AM PST it said i needed to build a farmers guild hall what does that mean [link] [comments] | ||
Posted: 06 Feb 2020 05:11 AM PST In the new update 0.47.01 it is possible to get your dwarves infected, with the undead curse! I would like to collect any data with you under this post, regarding whether or not it is possible to create a fortress of undead dwarves!... [link] [comments] | ||
Posted: 06 Feb 2020 12:06 PM PST
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Posted: 05 Feb 2020 01:06 PM PST
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College of Dwarfology - Chapter 5 (Minecarts, and Impulse Ramps) Posted: 06 Feb 2020 10:00 AM PST We covered the bare basics of mine carts and hauling routes, While ignoring the corpse in the lab. Sometimes science is not pretty and comes with a few dangers. With this visual explanation a lot of people will realize that mine carts aren't that complicated to use, even if mastery requires the wisdom of ages. This chapter can be found at: and the main Dwarfology thread can be found at: https://www.reddit.com/r/dwarffortress/comments/ely84n/college_of_dwarfology/ stop by and drop a few topics you'd like me to cover. You can also expect me around the bi-weekly Q and A threads, if you prefer a more lithographic answer. [link] [comments] | ||
Had a great gameplay experience of DF adventure mode Posted: 05 Feb 2020 11:34 PM PST Spent about 5 or so hours traveling and collecting valuables, I had a war elephant and two war leopards by my side, made great progress. I traveled to the beach, and was instantly compelled to jump into the water for a swim 'I jumped into the water with a couple thousand coins and about 190 elephant meat' sunk like a rock, I tried swimming to land but drowned, and my pet bat just kinda sat there underwater. 10/10 would feel compelled to jump into deep water with 1000 pounds worth of stuff again. [link] [comments] | ||
Tonight we are starting a new fortress on Twitch. Come check it out! Posted: 06 Feb 2020 03:32 AM PST
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Posted: 06 Feb 2020 10:17 AM PST
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Posted: 05 Feb 2020 01:45 PM PST
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Posted: 05 Feb 2020 12:57 PM PST
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Personal tip from something I really wish I did different Posted: 05 Feb 2020 07:07 PM PST End game, it doesn't really matter; but always start with two miners. I've done this since the beginning & decided to try something different for once, so maybe it's just I haven't experienced anything different, but I'm painfully behind where I normally am by my first winter. [link] [comments] | ||
Posted: 06 Feb 2020 02:40 AM PST As the title says, i am looking for a way to create a custom reaction that takes a venom phial a weapon or some ammo and coats the target with the venom. Sadly i have not done a reaction before, but i would love to see this behavior. Has anyone an idea, or is there already a solution or does anyone have some tips? (before i just played around with entities creatures and matetials so i am not a complete newb to raw edits) [link] [comments] | ||
that_eye's psionics mod 0.2 RELEASED! Posted: 05 Feb 2020 10:40 PM PST Hey guys! that_eye here with an updates to my mod, that_eye's psionics. I got rid of the creatures and fixed all existing bugs with psionic powers. I will be updating with more powers as my experimentation progresses, but please enjoy these fearsome powers! Updated for 47.01 release [link] [comments] | ||
First new world on this update, and already got a creepy David Koresh/Jim Jones style cult! Posted: 05 Feb 2020 03:43 PM PST
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Posted: 05 Feb 2020 01:20 PM PST Here is the pack im using: http://dffd.bay12games.com/file.php?id=14718 https://www.twitch.tv/captain_duck Stream will be uploaded to youtube when it's done. I'll post a link when its going up. [link] [comments] |
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