Dwarf Fortress Elves are trapped in their own hell |
- Elves are trapped in their own hell
- Hold up.
- Every good story has a beginning, middle, and end. I absolutely love how history has depth now. All of this extra action produces more skilled and unique characters too. I'm wondering if the magic update could bring this heart beat to life, sustaining endless waves of history.
- Migrant Necro dwarf who learned immortality from a human who learned it from a metal slab created by a deity. i love this game
- The absolute maddwarf
- The war of the Urns Of Bearing
- First time building a magma forge...
- My dude really likes Twitter
- Molten Lead Trap
- My fortress wont save (Lazy Newb Pack)
- To the Glory of Ismir
- The astonishing rise and dismal fall of Thunderbrass
- My adventurers's companion just died
- 0.47.03 Linux DFHack w/ TWBT combo pack
- My Dorfs seem to have started burning the corpses... There aren't any fire breathing creatures on the map so idk how they did this.
- This is bad
- “Maybe I can just......figure this out”
- This is the last week 24-28 Fed 2020 to get crayon drawing for donating to Tarn's Dwarf Fortress.
- Hmm... forgot to pasture my reindeer... Wait, who are you? Oh no...
Elves are trapped in their own hell Posted: 25 Feb 2020 05:15 AM PST I realized this after permitting some elves to live in my fort to be ill-equipped front line wrestlers. They loved it there because they had proper rooms(beds made from wood) and hidden from rain,snow, ooze, etc I've made a few elf adventurers and the elves literally just live in the trees with no beds or furnishings or anything and just freely get rained, snowed or oozed on and they get just as much of a mood penalty as dwarves do Elves are literally in hell living for, potentially forever, in a world where they are constantly tormented by the hell that is rainfall, with no proper rooms, and forever taunted by the idyllic existence of dwarves who are free of all these things and only have to pay the price of being used for mine cart, magma, bridge, atom smasher, forgotten beast traps and the occasional child sacrifice! Truly dwarves we live the most idyllic life of all others, and elves should be lucky to be put into servitude of us! -Queen Xuspgas who, for the last time, is not secretly part of the goblin civilization while being queen [link] [comments] | ||
Posted: 24 Feb 2020 10:43 PM PST
| ||
Posted: 24 Feb 2020 08:11 PM PST
| ||
Posted: 25 Feb 2020 02:46 AM PST
| ||
Posted: 25 Feb 2020 09:42 AM PST | ||
The war of the Urns Of Bearing Posted: 25 Feb 2020 07:04 AM PST
| ||
First time building a magma forge... Posted: 25 Feb 2020 07:28 AM PST
| ||
Posted: 24 Feb 2020 06:52 PM PST
| ||
Posted: 25 Feb 2020 10:52 AM PST I recently found that if you make your own little magma pit, you can use it as a dump location. I have a nice hatch cover attached to a lever so I don't get anyone smoked or steamed to death. Anyhow, I decided I wanted to free up space for my metal bars, so I had all the lead bars dumped. (Hundreds!) I happened to notice later that the lead melted, but was never actually destroyed in my garbage pit. Instead, I had (Magma 6/7) and then about 150 {Molten Lead} in there... Time to make a new welcoming siege entrance tunnel for the neighborhood goblins I think... [link] [comments] | ||
My fortress wont save (Lazy Newb Pack) Posted: 25 Feb 2020 07:32 AM PST i recently started playing dwarf fortress and was told to use the Lazy Newb Pack to start with. So far ive created 3 worlds with the use of the Lazy Newb Pack program nad neither my settings in the program or world will save even though i saved ingame. Is there something im missing? ive noticed that i dont have a Save folder in the Dwarf Fortress 0.44.12 folder, can i just create a folder named Saved Worlds? [link] [comments] | ||
Posted: 25 Feb 2020 10:48 AM PST
| ||
The astonishing rise and dismal fall of Thunderbrass Posted: 25 Feb 2020 10:30 AM PST 250 years followed the rise of Dushig from the murk and Nucam turning its gaze upon mortal concerns. Dushig took its rightful place as god of death while Nucam's infinite mercy drew it into the pantheon. The Dwarves toiled ceaselessly, humans sought immortality, and elves protected their forests vigorously. Trees fell to axes. Dwarves fell to treachery. Humans fell to arrogance. Dushig smiled. Goblins spread like pus on an open wound until the humans unleashed necromantic energies and consumed them. The mountainhomes, well protected in the Northern mountains of the Land of Birth, watched in despair until 7 dwarves broke from the Pointy Trade to found Thunderbrass as a bulwark between the hidden elves and corrupted humans. Rovod Flickeredbells drove his 6 friends to dig fast and deep to escape the coming undead horde. 2 grueling years of toil paid off and the first wave of shambolic human corpses crested at the gates and eventually drained into the trap-laden corridors beneath the placid river. Thunderbrass celebrated freedom with Lokum Eaglegazed's creation of The Awe-Inspiring Hides, a mussel shell figurine. Its whirls and spikes of microcline so thoroughly entranced the eye that word of it spread instantly through the Land of Birth; thus it was simultaneously claimed by hundreds of scurrilous knaves. A parade of necromancer poets, bleak corpse monster hunters, and faded corpses marched unceasing into the glorious Inn of Armored Harvest. Situated mere steps away from the main hall and dwarven museum, the Armored Harvest hatched hundreds of plots to steal every dwarven creation on display; but no golden scepter nor platinum sword drew so many sticky fingers as the Awe-Inspiring Hides! In three short years, 87 dwarves were intimidated, corrupted, or fooled into attempting to steal the Hides while their compatriots watched in distress. Olon's hammering arm grew to something misshapen and herculean as he pummeled senseless every fool so ensnared. Work in the shining granite halls ceased, though safe from outside invasion, the golden chains and masterful beds of the dwarven prison were overflowing. Finally, Kadol Scarredwire grabbed the reins of the fortress from this descent into anarchy, he immediately closed the inns, temples, and guilds from the invading spalpeens. The glorious museum of dwarven art was shuttered while every remaining artifact was protected and ensconced behind golden fortifications. Thus began the glory of Thunderbrass. Freed from the constant threat of theft and merciless dwarven justice, the Pointy Trade flourished; dwarves dug deep, sealed the terrifying caverns, roofed the underground volcano, and began the slow process of arming themselves to defend the surface. Dushig's temple was consecrated. Its floor was a golden retractable bridge, quantum entangled with a microcline lever in the center of the great hall. The golden dance floor, mere inches from the burbling magma did not melt thanks to the cunning dwarven architecture. Moments after the final glorious artifact of Thunderbrass, a forgotten beast scepter with bone cabochons, was placed safely inside its silver fortifications, the temple was opened to the world; once again hundreds of the previously-dead, masters of deception, and the singers of doom were drawn to Thunderbrass. Their blasphemy against Dushig redounded to its scaly, feathered glory. The dwarves dedicated the months of Slate, Galena, and Opal to Dushig; Hematite and Sandstone to Nucam's mercy. As each Dushig bacchanal drew to a close, one lucky dwarf was sent to the sacred lever, and pulled. It was said that one could feel the earth sigh contentment at each sacrifice. For ten years the dwarves praised Dushig's protection and poured plump helmet libations to Nucam's mercy. Galena the first of 263 saw a terrifying portend of the end. The twelfth forgotten beast arrived and was summarily executed by archers stationed in the caverns. Only in retrospect did they see the name of the beast: Dushig. As its scaly hide and iridescent feathers came to rest in the soft cavern moss, hushed whispers rose throughout the fortress. The second of Sandstone saw the first deaths. The terribly victorious archers returned to civilian life for 2 months of freedom from military service. Ushrir Romancepaged passed them in the main hall, hefted his silver mace, and bruised 3 hapless brains in seconds. No crime this, not a plot from a bleak-human poet, not even that inscrutable psychological horror known as 'loyalty cascade,' this was Dushig's mercy. Urist and his wife fell a week later, bisected by Oddom Workedgenius' sword; their baby wandered the fortress for two months before succumbing to dehydration. These same two months of inscrutable, periodic bloodshed left the once ecstatic dwarves of Thunderbrass haggard and broken. The queen fell to an arrow through her eye. The chief of medicine's nimble hands fell in a bloody heap upon the *Masterful* engraving of the goblin Ber Vilebrands, felled in his quest to steal the Awe-Inspring Hides. The population fell to less than one hundred traumatized, bloody, and largely insane prisoners of Dushig's mercy. Nucam was silent. Armok watched silently, until, with a grimace and a flick of the wrist: "Your settlement has been abandoned". [link] [comments] | ||
My adventurers's companion just died Posted: 24 Feb 2020 06:40 PM PST And I'm gonna tell her story, because that's what I think this game is about. Fikod Craftedbanks the Neutral Feed of Razors, the dwarf, is one of the first of his kind and is guided by forces unknown. He is an Axedwarf and a citizen of The Pages of Time, a dwarven civilization, and he lived in Torchpower, a dwarven fortress. In the year 48, Fikod decided to become an adventurer, and accompanying him were Ast Tomesflicker, a speardwarf, and Thità Goodcrow, an elven poetess. On their way to Evertown, a dwarven hillocks, the group found and killed an eagle, with Fikod making a small figurine of the eagle's bones, and he took the rest. After arriving at Evertown, the group heard of Fametattoed, a nearby bandit camp that had been tormenting the hillocks, and decided to clear it out as an act of good will. Thità decided to stay back, since she wasn't a warrior. Fikod and Ast arrived at Fametattoed, and sighted the bandits. There 4 of them, and Fikod decided to sneak up on them and behead them, one by one. Upon killing the first bandit, Fikod realized another had sighted them, and was heading at Ast, brandishing a copper halberd. As the battle raged on, Ast fell unconscious and Fikod's ear was cut off and his left hip's muscle had been torn, disabling his ability to stand. In this moment of desperation, he decided to wrestle the halberd out of the human's hands. Sucess! Fikod then hit his opponent's knees, making him hit the ground, and chopped his head off. After the battle Fikod went to check on Ast. As she regained consciousness, she said "I've been injured badly. I can keep it together". This was not true, as she would then suffocate on her own blood. Fikod, stricken by fury, beheaded the rest of bandit's heads, and as he laid there, on the ground, bleeding and not knowing if he would survive, he took out one of the eagle's bones, and an iron carving knife, and made The Grim Death of Beauty, an eagle bone figurine. This is a well-crafted eagle bone figurine. The item is a well-designed image of Fikod Craftedbanks, Ast Tomesflicker, three humans and figurine in eagle bone. Ast Tomesflicker is dead. The three humans are dead. Fikod Craftedbanks is in a fetal position. Fikod Craftedbanks is weeping. Fikod Craftedbanks is engraving the figurine. [link] [comments] | ||
0.47.03 Linux DFHack w/ TWBT combo pack Posted: 24 Feb 2020 07:21 PM PST For those running on linux hoping for a LNP, I've posted a combo DFHack with TWBT plugin pack to http://dffd.bay12games.com/file.php?id=14863. This can be added to a vanilla df_linux install. You'll need to add your own graphics and tilesets, but hopefully this will get you going until a real Starter Pack is available. [link] [comments] | ||
Posted: 24 Feb 2020 05:46 PM PST
| ||
Posted: 24 Feb 2020 04:27 PM PST
| ||
“Maybe I can just......figure this out” Posted: 24 Feb 2020 04:46 PM PST A quote from me starting my first world an hour before I gave up [link] [comments] | ||
This is the last week 24-28 Fed 2020 to get crayon drawing for donating to Tarn's Dwarf Fortress. Posted: 24 Feb 2020 02:52 PM PST | ||
Hmm... forgot to pasture my reindeer... Wait, who are you? Oh no... Posted: 24 Feb 2020 05:03 PM PST |
You are subscribed to email updates from Dwarf Fortress. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment