Dwarf Fortress ☼Bi-weekly DF Questions Thread☼ |
- ☼Bi-weekly DF Questions Thread☼
- ☼Fortress Friday☼
- BF - Forbidden goods
- Imagine playing DF with Geology like this? Well... Soon you can.
- Magic Lumber
- Did somebody say geology? (You can't possibly think I'd let you get away with this, Vettlingr!)
- I wanted to make a statue to commemorate the heroic death of the captain of the guard against a forgotten beast. Seems like they are glad he's gone.
- DevLog 10 October 2019: "...in Dwarf land, we worked on the new interrogation conversations a bit."
- Started a New Fort today
- Today I try something.. ambitious.
- Question about adventure mode.
- Thirty. Three. Days. Of. Dwarf: Day 11 (2019-10-11, 20:00EDT, Extra Life 2019)
- Children grow so fast this days...
- There is a dead werelephant in my Well
- My first serious (and brutal) fortress experience!
- Was looking at a Bronze Colossus in Legends Viewer and saw something I wasn't expecting
- Thirty. Three. Days. Of. Dwarf: Day 10! (2019-10-10, 20:00EDT, Extra Life 2019)
☼Bi-weekly DF Questions Thread☼ Posted: 10 Oct 2019 05:06 PM PDT Ask about anything related to Dwarf Fortress - including the game, utilities, bugs, problems you're having, mods, etc. You will get fast and friendly responses in this thread. Read the sidebar before posting! It has information on a range of game packages for new players, and links to all the best tutorials and quick-start guides. If you have read it and that hasn't helped, mention that! You should also take five minutes to search the wiki - if tutorials or the quickstart guide can't help, it usually has the information you're after. You can find the previous questions thread here. If you can answer questions, please sort by new and lend a hand - linking to a helpful resource (eg wiki page) is fine. [link] [comments] | ||
Posted: 10 Oct 2019 05:06 PM PDT Our weekly thread for posting interesting events without cluttering up /r/dwarffortress. Screenshots, stories, details, achievements, or other posts are all welcome here! (That includes adventure and legends mode, even if there's no fortress involved.) [link] [comments] | ||
Posted: 11 Oct 2019 04:01 AM PDT
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Imagine playing DF with Geology like this? Well... Soon you can. Posted: 10 Oct 2019 03:20 PM PDT
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Posted: 11 Oct 2019 12:01 PM PDT I've always been surprised that even Dwarf Fortress - the most detailed of all the resource collection/management games - still plays the same trick that most such games do when it comes to wood: cutting down a tree makes it magically immediately turn into individual usable logs. Admittedly it doesn't look as insane in grid icons as it does in a game like, say, The Forest :) But (and I wouldn't be surprised if this is on the extensive roadmap as part of adding a better multi-tile item system and boats, since it relates to both) DF should be different, as always! Cutting down a tree could result in a huge log item (length according to the tree size) that has to be dragged to a "lumber yard" zone (which must be big enough to accommodate it) where it is cut into usable lumber by dwarves with a new labour enabled. Dragging logs could be super slow (would be cool if multiple dwarves could drag one huge log) but, with a bit of physics for them (including the boat physics) you could then have lots of elaborate schemes for floating them along rivers/aqueducts or rolling them down hills to the lumber yard (or into goblin faces). [link] [comments] | ||
Did somebody say geology? (You can't possibly think I'd let you get away with this, Vettlingr!) Posted: 11 Oct 2019 04:31 AM PDT
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Posted: 11 Oct 2019 10:18 AM PDT
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DevLog 10 October 2019: "...in Dwarf land, we worked on the new interrogation conversations a bit." Posted: 10 Oct 2019 07:38 PM PDT
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Posted: 11 Oct 2019 12:11 PM PDT
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Today I try something.. ambitious. Posted: 11 Oct 2019 11:55 AM PDT Today, I'll be beginning something strange- I'll be trying to recreate the story of the Japanese Shinto god, Susano'o. I won't go down to the super fine details, but to put it simply- Susano'o was the greatest and most powerful of the storm gods, and was widely regarded as the God of Storms/The Ocean. He was, however, the weakest of his siblings- His brother, Tsukuyomi was the God of The Moon, and his sister, Amaterasu, was the Queen of Gods. One day, while being the douchebag teenager he was, he threw a cow through his sister's roof. This scared her so bad she went into seclusion for a century, bathing the world in darkness. When she came back out, she punished Susano'o by stripping him of almost all his godly powers and sending him to 'Earth' (really just Japan), to repent. Rather than become some super religious priest and praying every day for forgiveness, he did it in his own style. He explored the world as a Ronin, slowly getting more and more love for humans. Eventually, he found a human village being tormented by a dragon. Of course, he decided to save the village- He filled a well to the brim with rice wine, and invited the dragon to get PLASTERED with him. When the dragon inevitably passed out, Susano'o ripped out one of its scales and decapitated it, then had the scale forged into a sword. After this, he gave this sword to the emperor, and ascended back to the heavens as a hero. I see a lot of ways I can make this story work with Adventure Mode. Play as a demigod (possibly worshiping a sun, moon, or storm god,) put all my stats into fighting skills (and, apparently, Susano'o was good at poetry,) mod the files so Dwarven civs can make either longswords or 2H swords, kill a dragon (no easy task) and bring it's corpse to my fortress, settling in it- have a suit of armor and a weapon made out of it, go back to my adventurer and don it- Then, I dunno, drown myself- I'm back to being the god of the sea, after all! [link] [comments] | ||
Question about adventure mode. Posted: 11 Oct 2019 07:59 AM PDT So I made a map that allows adventure but not fortress. Is it possible to open fortress mode due to exploits as an adventurer? If not any idea how I could? [link] [comments] | ||
Thirty. Three. Days. Of. Dwarf: Day 11 (2019-10-11, 20:00EDT, Extra Life 2019) Posted: 11 Oct 2019 12:29 PM PDT ONE THIRD OF THE WAY THERE. STILL GOING. STILL TEACHING. STILL RAISING MONEY FOR SICK KIDS. Time to do a new fort soon - glacier perhaps, or desert?
Next Day (Day 12) => Want to get reminders? Sign up to the event for a reminder, or follow me on Twitter @Nirruden!
What in the name of the glowing pits is this about?
It is time to return to our roots, and so we shall. Thirty. Three. Days. Of. Dwarf. Starting on 10/1 and proceeding through the Extra Life 2019 Game Day event on 11/2, I'm going to stream and teach what I know. Every. Single. Day.
I like to do things when there's more than one reason to do them:
Basically, I'll stream in the evenings most days for an hour or two. On Saturdays and Sundays, we'll generally run a little longer, but I'm going to stream every day if it means I have to get up at 3am to do it. (For the record, we've averaged 3.42 hours per day over the first week!) On 11/2, we're going to culminate with a 24-hour long livestream, as part of the Extra Life charity event. I don't use Facebook, etc. and people may want to donate to Extra Life 2019, even if they're not supporting my efforts directly. Feel free to share my donations link, or to direct people to the charity's main page.
Well, aside from helping to support my local children's hospital (good vibes, ho!) I'll be pushing out tutorial game(s) live on stream as part of the event. Your donations are a spur in that direction applied to my backside. You can even attend the event with me, since I'll be broadcasting live on my stream the whole time! ...but if that's not enough for you?
Anonymous or not, if I can make it work, everyone will know you're supporting kids that need it.
If you're not naming him something awful, it'll even happen. You're welcome to request a trade for the dwarf, if I have one suitable to match it! If we run more than one fort, donator dwarves will show up in all forts after the one where you donated!
If none are available, I'll have to use a migrant. (I won't be advising when the window closes. We call this 'Early cat catches the dwarf'. Move fast, some have already been claimed.) As above, if you donate on the first fort of our event, we'll put that same dwarf into the starting seven every fort thereafter!
Want me to embark on a reanimating evil biome with a necromancer next door? It's your call. I'll save the current stream fort, and start a new one on the spot with settings as close to your request as I can manage on the fly, and run with it until it dies or I do. If someone else flips the script on you before I finish, you can either donate again to flip if back or wait for their fort to exhaust before I resume yours. Your choice. (We call this one 'Last dwarf gets the sock.')
Some limits on this are required for sanity's sake. If you're really thinking you'd like to do this, send me a message and we'll work out the details beforehand! At some point, I'll get back to the stream fort, but for a truly generous donation, I'm 100% willing to give up some time and show off anything you'd like, live and on the spot. You can find a link to my Steam profile (which contains a list of potential games I could probably get set up for streaming) here if you're considering this. (And if it's something we can do multiplayer, we can even try that too, which would be a stream first.)
Wait....Thirty days of tutorials for Dwarf Fortress as part of a charity drive?
Thirty-three days, actually. It was the wife's idea - she suggested that you folks might like to get a newer version of my original tutorial, and that this might be a good avenue to combine hardcore Dwarf Fortress fanatics, who are already a generous and supporting community, with a charitable cause to support. I didn't have much luck finding a flaw in her reasoning, so I bit the bullet and advertised it at work, too, despite my trepidation regarding drawing personal attention there.
We'll be putting the newest version of the starter pack and Dwarf Fortress through its paces as we (attempt to) start a new tutorial series for v 0.44.12. (Note: If there's an update and it seems relatively bug free, I'll try for the newer version, but I'm aiming this at newer players, so trying to ride the cutting edge isn't really in the cards.) Past demonstrations (From v.34 to present) have included glaciers, deserts, sites with necromancer towers adjacent, as well as discussion on how to influence worldgen to get what you want. Our first one will be a more sedate embark, designed and chosen for relatively newer players, and we'll start with worldgen as though we're looking at a fresh install. Goal: My goal for "Tutorial Night" is to walk new players through an embark using the DF Starter Pack. (Explicit thanks to /u/PeridexisErrant who I admire for his dedication, which is studded with perseverance and ringed with bands of my gratitude! Without his efforts, a tutorial for installing and configuring everything for the game and its add-ons would be a sizable task unto itself. I've devoted multiple-hours of stream to demonstrating it 'the hard way'!) Along the way, I'll provide examples of the setup and tools I use to play Dwarf Fortress, as a guidepost for new players. What I'm really trying to do is give new players a reference point they can come back to on how to set up a world, embark on a site, and stand a reasonable chance of employing a fairly basic and standard design to build a workable fortress wherever they may need to start one. Stream Info: The channel rules are simple: Respect Wheaton's Law and you'll be fine. Just don't expect the content of the broadcast to be 100% suitable for children; Sorry, kids. I'm much too low-brow for a guaranteed clean broadcast. Get your parents' permission, etc etc. If you have questions you might like answered with a demonstration, and not simply a quick post in the weekly questions thread, I'm your guy. I'll do my best to demonstrate just about anything you can think up - aquifers, megaprojects and magma pistons aside. (Minecarts may get covered, but don't expect anything computational or timer based - I'm a casual player, not a dwarven mechanical engineer.) You can view the stream here, as well as on the donations page for Extra Life. Later Goals: At some point in this fortress, I'll walk players through my 'most commonly used' tools in DFHack and in the utilities that come packaged in the DF Starter Pack and how I use them to construct a simple, basic, and tightly run fortress that can support as many dwarves as my PC can haul, defend itself against all comers, and handle just about anything. I also will demonstrate Quickfort at some point for those who've never taken advantage of it! We'll certainly touch on Dwarf Therapist, and discuss how I use it to control the behavior and organization of my New players, your questions (no matter how 'silly' you may think they are) are 100% welcome, as they're the whole point to the broadcast! Join us and ask them! If you can't make it (or are not willing to brave my often vulgar displays of unsuitability) and still have questions you can't seem to figure out, post them in the DF Bi-Weekly Questions Thread for this week and I'll do my best to help you overcome your obstacles, if the expert players haven't gotten there first! (Obligatory: Yesss... Join usss... Join the Dark Side... We have cookies!)
On that note, experienced players who want to follow along are certainly welcome (and often manage to teach me a thing or two, directly or not) but the main thrust of the stream will be to help new players get over the introductory hump to start playing at a deeper level, so you may find yourself paying less attention to the pace of the stream and more attention to your fellow audience members. I do love having a few veterans show up, though, because my fortress designs always get better when I'm shown a method I've never used!
Please don't go. The children need you. Please donate if you are able. On behalf of Riley and Extra Life: Thank you, in advance, for your generosity!
[link] [comments] | ||
Children grow so fast this days... Posted: 10 Oct 2019 04:13 PM PDT
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There is a dead werelephant in my Well Posted: 10 Oct 2019 03:55 PM PDT | ||
My first serious (and brutal) fortress experience! Posted: 10 Oct 2019 03:14 PM PDT It was glorious fort.. 150 dwarfs and a military of 35 highly trained axedwarves. I worked very hard to prepare for my first siege by making traps and drawbridges everywhere. When the moment finally arrived, I closed a drawbridge before the trap room to make sure all of my traps were working, and to build a few more, and I soon discovered that they didn't feel like coming in and just chilled around the map after opening the gate. So I rushed outside and slaughtered all of them, only losing 4 dwarves in the process. After the fight, my soldiers were emotionally damaged, and suffered greatly so I gave them some time off to go socialising in my beautiful dining room. I couldn't be more proud of the fact that only 4 dwarves were lost. But that was untill someone picked a fight with a squad leader. She started hacking away at random bystanders and that's when shit hit the fan... before I knew it, the squads were attacking each other, and it didn't take long before everyone in the fortress started killing each other. Seems like there wasn't a single tile that wasn't covered in blood or vomit. Someone pulled a lever which resulted in all the exits being closed off and several traps being triggered. After finally managing to open the drawbridge and out of nowhere a bloody WERELIZARD decided to show up and join in on the carnage, killing the last survivors of my fort. Those goblins were decimated but still managed to wipe out my entire fort. But at least I had a very good time, and was very proud of my first serious fort. I really love this game! [link] [comments] | ||
Was looking at a Bronze Colossus in Legends Viewer and saw something I wasn't expecting Posted: 10 Oct 2019 03:29 PM PDT
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Thirty. Three. Days. Of. Dwarf: Day 10! (2019-10-10, 20:00EDT, Extra Life 2019) Posted: 10 Oct 2019 04:45 PM PDT
Want to get reminders? Sign up to the event for a reminder, or follow me on Twitter @Nirruden!
What in the name of the glowing pits is this about?
It is time to return to our roots, and so we shall. Thirty. Three. Days. Of. Dwarf. Starting on 10/1 and proceeding through the Extra Life 2019 Game Day event on 11/2, I'm going to stream and teach what I know. Every. Single. Day.
I like to do things when there's more than one reason to do them:
Basically, I'll stream in the evenings most days for an hour or two. On Saturdays and Sundays, we'll generally run a little longer, but I'm going to stream every day if it means I have to get up at 3am to do it. (For the record, we've averaged 3.42 hours per day over the first week!) On 11/2, we're going to culminate with a 24-hour long livestream, as part of the Extra Life charity event. I don't use Facebook, etc. and people may want to donate to Extra Life 2019, even if they're not supporting my efforts directly. Feel free to share my donations link, or to direct people to the charity's main page.
Well, aside from helping to support my local children's hospital (good vibes, ho!) I'll be pushing out tutorial game(s) live on stream as part of the event. Your donations are a spur in that direction applied to my backside. You can even attend the event with me, since I'll be broadcasting live on my stream the whole time! ...but if that's not enough for you?
Anonymous or not, if I can make it work, everyone will know you're supporting kids that need it.
If you're not naming him something awful, it'll even happen. You're welcome to request a trade for the dwarf, if I have one suitable to match it! If we run more than one fort, donator dwarves will show up in all forts after the one where you donated!
If none are available, I'll have to use a migrant. (I won't be advising when the window closes. We call this 'Early cat catches the dwarf'. Move fast, some have already been claimed.) As above, if you donate on the first fort of our event, we'll put that same dwarf into the starting seven every fort thereafter!
Want me to embark on a reanimating evil biome with a necromancer next door? It's your call. I'll save the current stream fort, and start a new one on the spot with settings as close to your request as I can manage on the fly, and run with it until it dies or I do. If someone else flips the script on you before I finish, you can either donate again to flip if back or wait for their fort to exhaust before I resume yours. Your choice. (We call this one 'Last dwarf gets the sock.')
Some limits on this are required for sanity's sake. If you're really thinking you'd like to do this, send me a message and we'll work out the details beforehand! At some point, I'll get back to the stream fort, but for a truly generous donation, I'm 100% willing to give up some time and show off anything you'd like, live and on the spot. You can find a link to my Steam profile (which contains a list of potential games I could probably get set up for streaming) here if you're considering this. (And if it's something we can do multiplayer, we can even try that too, which would be a stream first.)
Wait....Thirty days of tutorials for Dwarf Fortress as part of a charity drive?
Thirty-three days, actually. It was the wife's idea - she suggested that you folks might like to get a newer version of my original tutorial, and that this might be a good avenue to combine hardcore Dwarf Fortress fanatics, who are already a generous and supporting community, with a charitable cause to support. I didn't have much luck finding a flaw in her reasoning, so I bit the bullet and advertised it at work, too, despite my trepidation regarding drawing personal attention there.
We'll be putting the newest version of the starter pack and Dwarf Fortress through its paces as we (attempt to) start a new tutorial series for v 0.44.12. (Note: If there's an update and it seems relatively bug free, I'll try for the newer version, but I'm aiming this at newer players, so trying to ride the cutting edge isn't really in the cards.) Past demonstrations (From v.34 to present) have included glaciers, deserts, sites with necromancer towers adjacent, as well as discussion on how to influence worldgen to get what you want. Our first one will be a more sedate embark, designed and chosen for relatively newer players, and we'll start with worldgen as though we're looking at a fresh install. Goal: My goal for "Tutorial Night" is to walk new players through an embark using the DF Starter Pack. (Explicit thanks to /u/PeridexisErrant who I admire for his dedication, which is studded with perseverance and ringed with bands of my gratitude! Without his efforts, a tutorial for installing and configuring everything for the game and its add-ons would be a sizable task unto itself. I've devoted multiple-hours of stream to demonstrating it 'the hard way'!) Along the way, I'll provide examples of the setup and tools I use to play Dwarf Fortress, as a guidepost for new players. What I'm really trying to do is give new players a reference point they can come back to on how to set up a world, embark on a site, and stand a reasonable chance of employing a fairly basic and standard design to build a workable fortress wherever they may need to start one. Stream Info: The channel rules are simple: Respect Wheaton's Law and you'll be fine. Just don't expect the content of the broadcast to be 100% suitable for children; Sorry, kids. I'm much too low-brow for a guaranteed clean broadcast. Get your parents' permission, etc etc. If you have questions you might like answered with a demonstration, and not simply a quick post in the weekly questions thread, I'm your guy. I'll do my best to demonstrate just about anything you can think up - aquifers, megaprojects and magma pistons aside. (Minecarts may get covered, but don't expect anything computational or timer based - I'm a casual player, not a dwarven mechanical engineer.) You can view the stream here, as well as on the donations page for Extra Life. Later Goals: At some point in this fortress, I'll walk players through my 'most commonly used' tools in DFHack and in the utilities that come packaged in the DF Starter Pack and how I use them to construct a simple, basic, and tightly run fortress that can support as many dwarves as my PC can haul, defend itself against all comers, and handle just about anything. I also will demonstrate Quickfort at some point for those who've never taken advantage of it! We'll certainly touch on Dwarf Therapist, and discuss how I use it to control the behavior and organization of my New players, your questions (no matter how 'silly' you may think they are) are 100% welcome, as they're the whole point to the broadcast! Join us and ask them! If you can't make it (or are not willing to brave my often vulgar displays of unsuitability) and still have questions you can't seem to figure out, post them in the DF Bi-Weekly Questions Thread for this week and I'll do my best to help you overcome your obstacles, if the expert players haven't gotten there first! (Obligatory: Yesss... Join usss... Join the Dark Side... We have cookies!)
On that note, experienced players who want to follow along are certainly welcome (and often manage to teach me a thing or two, directly or not) but the main thrust of the stream will be to help new players get over the introductory hump to start playing at a deeper level, so you may find yourself paying less attention to the pace of the stream and more attention to your fellow audience members. I do love having a few veterans show up, though, because my fortress designs always get better when I'm shown a method I've never used!
Please don't go. The children need you. Please donate if you are able. On behalf of Riley and Extra Life: Thank you, in advance, for your generosity!
[link] [comments] |
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