Dwarf Fortress I turned u/Matthew_Dobrich 's Unfortunate Dwarf into an icon |
- I turned u/Matthew_Dobrich 's Unfortunate Dwarf into an icon
- Trolling around [OC]
- Super cool world gen isolated island inside of a mountain range
- Multi Z-Level Rooms
- Finally got one
- Got around to messing with World Painter again. Ran some test generations, this one caught my eye
- This Cave Croc has started healing its wounds while my military dwarves have been trying to beat it to death
- I doodled a macedwarf leaping into battle
- Got caught stealin'
- Which do you prefer? Fortress, Adventure, or Legends mode?
- Easy way to find: Waldo Raznazush, Dancer vampire (poets hate this trick...)
- Elevator idea
- What’s your most brutal/epic kill in either fort or adventure mode?
- So I watched Artemis Fowl with the kids
I turned u/Matthew_Dobrich 's Unfortunate Dwarf into an icon Posted: 30 Mar 2021 05:44 PM PDT
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Posted: 31 Mar 2021 04:31 AM PDT
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Super cool world gen isolated island inside of a mountain range Posted: 30 Mar 2021 11:12 PM PDT
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Posted: 31 Mar 2021 09:07 AM PDT Hi there, I am kinda new to DF but as aesthetics are important to me, I already looked into some guides on how to build good looking fortresses. I came across someone who explained, that those low ceilings everywhere wouldn't really fit for a huge dwarfen fortress with massive halls, so he made halls by mining more than one z-layer away. Like: Mining a room, going one layer down, mining the same room and so on, until the room has the prefered size. Isn't this just representing multiple low-ceiling-rooms of the same layout stacked upon each other instead of massive halls? [link] [comments] | ||
Posted: 31 Mar 2021 02:23 AM PDT
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Got around to messing with World Painter again. Ran some test generations, this one caught my eye Posted: 30 Mar 2021 03:44 PM PDT
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Posted: 30 Mar 2021 11:40 PM PDT
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I doodled a macedwarf leaping into battle Posted: 30 Mar 2021 04:12 PM PDT
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Posted: 30 Mar 2021 06:44 PM PDT
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Which do you prefer? Fortress, Adventure, or Legends mode? Posted: 30 Mar 2021 05:23 PM PDT | ||
Easy way to find: Waldo Raznazush, Dancer vampire (poets hate this trick...) Posted: 30 Mar 2021 04:54 PM PDT
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Posted: 30 Mar 2021 04:51 PM PDT I haven't tried this but wanted to see if anyone knew if it was possible. I want to use a water pump in a vertical shaft to raise and lower the water level in the shaft to allow dwarves with good swimming skills to ride the "elevator" down as the water level lowers. I would pump the water into a reservoir and pump it back in to raise the "elevator" to any z-axis in the shaft. Also I would figure for any object that can float I could have dwarves put it in the shaft and raise and lower them but not sure how any of this works, typically my dwarves never live long enough to learn to swim if I even so much as give them a puddle. [link] [comments] | ||
What’s your most brutal/epic kill in either fort or adventure mode? Posted: 30 Mar 2021 10:08 AM PDT This probably isn't my most brutal kill, but I've played so many adventure mode games at this point that I've forgotten more than Belisarius Cawl. So this is the most brutal kill that I can remember. I was fighting a cyclops, and killed it through the usual eye-stab followed by throat slit, then when I left the lair I ran into a human swordsman who was "on an important mission", which turned out to be killing me (more like dying trying). So I proceeded to ignore him since he was harmless, and he struck me in the (unarmored) upper body with his silver long sword. I was an alligator man (or woman, can't remember) so it only chipped the scale. I decided, since I didn't want to kill him, I'd just take the sword and the hand he swung it with. That, as it turned out, was impossible. Due to what I assume was a bug of some sort, or the game just being weird, all of my attacks aimed at his weapon arm shattered bone and clove the limb asunder, but never outright chopped it off. I proceeded to shatter this poor fool's arm bone into subatomic particles over the next five minutes, and then attempted to yank it off with my teeth, but that only shredded some tendons in his elbow. So I took his sword, impaled him with it (this was mostly due to my size and strength, a silver sword is almost completely blunt), and then disemboweled him with my steel axe. I left him to bleed to death after deciding there was no way to stop him from coming after me. I've forgotten his name, but he'll be forever remembered as Strong-Arm. [link] [comments] | ||
So I watched Artemis Fowl with the kids Posted: 30 Mar 2021 01:34 PM PDT I was thinking as I watched this. As Dwarfs dig there is no hauling away unusable stone waste. It would be interesting to have dump zones where the stone was could be dumped and form barriers that count as native walls. Sort of like how landfills work in simcity. You could bury you trash it in as well. Just a thought for a mod. Or dwarves that dig by eating and poop gems and stones lol. And for my landfill idea I was thinking of filling unused vien space or surface space. Not like constructed walls. [link] [comments] |
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