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    Thursday, October 22, 2020

    Dwarf Fortress This game legitimately has the best community compared to any other

    Dwarf Fortress This game legitimately has the best community compared to any other


    This game legitimately has the best community compared to any other

    Posted: 22 Oct 2020 07:10 AM PDT

    I just wanted to make a small thank you post. I'm still pretty new to dwarf fortress and decided to stream it twice this week. Many of you dropped by both times making it my most watched and interacted with streams BY FAR. I half expected to be met with criticism since I still struggle with the menus and getting things to work like burrows and citizen alerts, but instead got tips or just confirmation that the menus are indeed hard to work with sometimes.

    Most other game communities don't support small streamers at all really, so again thank you. I may not always be streaming Dwarf Fortress, but it has quickly become my favorite to stream thanks to the community!

    submitted by /u/miscellaneousobjects
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    Wait a minute... think I've seen that Book somewhere before...

    Posted: 22 Oct 2020 07:34 AM PDT

    Uso was experimenting with wrestling emus... up until he got served a taste of his own medicine (bloody)

    Posted: 21 Oct 2020 11:07 PM PDT

    Steam News - Stockpile UI

    Posted: 22 Oct 2020 08:36 AM PDT

    Just some brave dwarves of Ònulinod cutting off those vile limbs and punching out the teeth of their enemies

    Posted: 22 Oct 2020 11:40 AM PDT

    Introduced my friend to play.

    Posted: 22 Oct 2020 05:59 AM PDT

    I introduced my friend to play DF. What are the best resources for newbies aside from Das Tactic on YT?

    I also told him that dwarves love digging as deep as possible and that he shouldn't stop digging when he finds candy. Am I a bad person?

    submitted by /u/s_t_a_l_i_n_w_a_v_e
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    Tavern keeper got his foot torn off by a jabberer. It is now his pet

    Posted: 22 Oct 2020 08:42 AM PDT

    the jabberer just beat the mess out of him and ripped his left foot off and than wandered onto a cage trap.

    It only seemed correct that we force them to become best friends

    submitted by /u/WarriorofArmok
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    HOW DO PEOPLE EVEN PLAY ADVENTURE MODE

    Posted: 22 Oct 2020 05:27 AM PDT

    I wanted to make someone to start a long quest for vengeance against all necromancers but especially the weeny fuck who attacked my most recent 'fort' of 7 Dwarfs the very summer after their arrival.

    I don't even get how to LEAVE my starting town. :')

    submitted by /u/FrisianDude
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    Can I switch tilesets mid-playthrough and what are some good tilesets in your opinion

    Posted: 22 Oct 2020 03:56 AM PDT

    So I started playing again and am in need of some cool tilesets. I used to play with Kruggsmash's tileset but I want to change it up a bit.

    Any advice and suggestions are most welcome!

    submitted by /u/Krinimus
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    Necromancer Advice

    Posted: 22 Oct 2020 09:03 AM PDT

    Little overview - I played this game a good bit a couple years ago and was decent at it, never done anything super complex or managed a gigantic fort or anything like that but I could handle what I was doing without too much issue.

    I started a new human fort two days ago, was up to like 50 people + 13 or so kids. Progress is slow because im relearning the game and got attacked by a Wererabbit. Poorly equipped 3 man Military got killed but hurt it pretty bad, second wave of civilian conscripts finished it off by cutting it in half with a pickaxe - 5 dead total, 3 severely wounded.

    Didnt think it went too bad, converted my meeting hall into a quick hospital and conscripted 4 doctors to help the wounded. Not sure if its a new thing because im pretty sure ive fought WereX's a couple years back when I played, but my wounded became were creatures themselves, which makes sense I guess. Set my meeting spot outside since I didnt want them sitting in the new hospital however the kids that were sitting in there didnt move, so they got the business by the now 3 Werepeople. Sent my conscripts in again who by now had picked up the KIA'd militaries old gear and managed to kill the werepeople pretty quick this time, however there are some injuries (3 again).

    So my questions are:

    1) Does any injury by a WereX turn the person injured and another Wereguy?

    and 2) Prior to the attack I had just received a 20 man migration that I didnt get a chance to organize before the WereRabbit came in. I conscripted 4 of them to be doctors. After the wounded came back as Werepeople one of the doctors (Anthil Sipkatkem) now has the epithet "Human Hunter Necromancer" at the end of their name and looking at her stats appears to be 110 years old and very large (100,000cm3) with excellent (all 75+) combat stats. She doesnt appear to be doing anything evil, so is she a threat or some retired ass necromancer who just lives here now?

    (Funnily and probably predictably all her 'emotions' for the deaths/wererabbit attacks/heavy combat is 'Feels Nothing')

    What do?

    Edit: Whelp boys I take it back. Wererabbits got me in the end. 50 Dead. Necromancer-Doctor-Militia Captain and all her zombies fought valiantly however ~10 wererabbits were too much in the end.

    submitted by /u/AngryPeasantLeader
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    Some newbie questions

    Posted: 21 Oct 2020 09:38 PM PDT

    I'm looking to finally get into this game whenever the steam version is released and I had a few questions that perhaps the community may know.

    1. Do dwarves take into account the size of the space they are in for their mood? Beyond the X tiles on Z plane that is. Does a dwarf in a room with 1 Z unit of height feel just as normal in a dwarf in a room with 100 Z units, perhaps a grand underground hall or cathedral. In the real world, large spaces like churches fostered an awe inspiring psychological response, and I was curious if dwarf fortress did this beyond 4 tiles of a room vs 10.

    2. While I'm aware of the job system in that you assign dwarves to tasks and you can't indivdually command them, I was curious if there were specialized roles like Gatekeeper or Leverkeeper. A job that requires immediate response time to manipulate whatever objects within your job area, or be able to stand guard over. I'm sure there is unlikely a need for this given any available dwarf can accomplish the task when it's actually needed, but knowing I could have a guy always ready to pull my bridge up at a drop of a hat should my fortrwss ever get massive enough that I want to put in tight safeguards.

    3. Is there a good resource to understand the game's process of a dwarf's mind? I'm so fascinated at the level of individuality any given actor can have this game brings to its NPC's and I'd love to learn how the system works.

    4. Does dwarf fortress have an accessible API to allow exports of data? Lets say I want to get everything out of legends mode to stitch some entertaining narrative out of the countless events that I occured. I could go in and manually copy events letter by letter, but I'd love to setup something that could dump all the text into a series of spreadsheets or something.

    submitted by /u/Senyu
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    She is dismayed after .

    Posted: 21 Oct 2020 02:08 PM PDT

    Species you prefer to play in Adventure Mode

    Posted: 21 Oct 2020 01:29 PM PDT

    You might pick elves so you can intentionally go and die so I had to include it!

    View Poll

    submitted by /u/WarriorofArmok
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    Thirty-Eight Days of Dwarf: Day 21 (Extra Life 2020!) 7pm EDT!

    Posted: 21 Oct 2020 02:51 PM PDT

    (Fortress needs a purpose. What should we do with this one?)

    ----------------------------------------Who's this guy?----------------------------------------

    Hey guys!

    I'm /u/Nameless_Archon, and I provide tutorials on how to play Dwarf Fortress every year (health permitting) while I try to raise money for sick kids.

    ----------------------------------------------------------------------------------------------

    What in the name of the glowing pits is this about?

    ----------------------------------------------------------------------------------------------

    It is time to return to our roots, and so we shall: Thirty. Eight. Days. Of. Dwarf.

    Starting on 10/1 and proceeding through the Extra Life 2019 Game Day event on 11/7, I'm going to stream and teach what little I know.

    Dwarves. Every. Single. Day.

    ----------------------------------------But why?----------------------------------------

    I like to do things when there's more than one reason to do them:

    • It's for charity.
    • I get to collect money for the very same hospital that once helped me as a child.
    • I like to teach, or at least I have in the past when my health has allowed it.
    • It's for charity.
    • People (crazy people, apparently) like my stream, when I do it.
    • People are always complaining that Dwarf Fortress is hard to learn. (Not really, but let's show it.)
    • It's for charity.
    • It raises the profile of Dwarf Fortress, a game I regard as a seminal work and personally enjoy.

    -------------------------So how's this going to work?-------------------------

    We've started out like I usually do - streaming a basic, sustainable fortress. However, the reality of the situation is that thirty-three days of Basic Base Building 101 is going to probably bore the pants off people (including me) and I don't really want things to be boring. So we're going to have to do a few things along the way to try to spice things up, and along the way likely reveal that I'm just an average player like everyone else. (Dwarves dying of starvation and frostbite on a glacier? Likelier than you think!)

    Basically, I'll stream in the evenings most days for a few hours. On Saturdays and Sundays, we'll generally run a little longer, but I'm going to stream every day until 11/7 even if it means I have to get up at 3am to do it. On 11/7, we're going to culminate with a 24-hour long livestream, as part of the worldwide Extra Life charity event.

    I don't use Twitter, Facebook, etc. and people may want to donate to Extra Life 2020, even if they're not supporting my efforts directly. Feel free to share my donations link, or to direct people to the charity's main page.

    --------------------------So what's in it for viewers?---------------------------

    Well, aside from helping to support my local children's hospital (good vibes, ho!) I'll be pushing out tutorial game(s) live on stream as part of the event. Your donations are a spur in that direction applied to my backside. You can even attend the event with me, since I'll be broadcasting live on my stream the whole time!

    ...but if that's not enough for you?

    • There's a callout for donations so everyone can see your generosity!

    Anonymous or not, everyone will know you're supporting kids that need it.

    • Donate $10 or more and you may request to have a dwarf named in current and future forts!

    If you're not naming him something awful, it'll even happen. You're welcome to request a trade for the dwarf, if I have one suitable to match it! If we run more than one fort, donator dwarves will show up in all forts after the one where you donated!

    SEVERAL DONATORS HAVE CLAIMED A NAMED MIGRANT FOR ALL 38 DAYS. Are you next?

    • For $25 or more, you can reserve one of the starting seven instead of a.. <.< >.> ...migrant.

    If none are available, I'll have to use a migrant. (We call this 'Early cat catches the dwarf'. Move fast.) As above, if you donate on the first fort of our event, we'll put that same dwarf into the starting seven every fort thereafter!

    SOME OF THE STARTING SEVEN HAVE ALREADY BEEN CLAIMED! Will yours be next?

    • For a donation of $100, I'll let you flip the script for a bit.

    Want me to embark on a reanimating evil biome with a necromancer next door? It's your call. I'll save the current stream fort, and start a new one on the spot with settings as close to your request as I can manage on the fly, and run with it until it dies or I do. If someone else flips the script on you before I finish, you can either donate again to flip if back or wait for their fort to exhaust before I resume yours. Your choice. (We call this one 'Last dwarf gets the sock.')

    • Feeling your oats? If you're willing to drop $500, I'll let you flip the whole table and pick the game I'm playing!

    Some limits on this are required for sanity's sake. Let's talk first.

    At some point, I'll get back to the stream fort, but for a truly generous donation, I'm 100% willing to give up some time and show off anything you'd like, live and on the spot. You can find a link to my Steam profile (which contains a list of potential games I could probably get set up for streaming) here if you're considering this. (And if it's something we can do multiplayer, we can even try that too, which would be a stream first.)

    ----------------------------------------------------------------------------------------------

    Wait....Thirty days of tutorials for Dwarf Fortress as part of a charity drive?

    ----------------------------------------------------------------------------------------------

    Thirty-eight days, actually. It was the wife's idea - she suggested that you folks might like to get a newer version of my original tutorial, and that this might be a good avenue to combine hardcore Dwarf Fortress fanatics, who are already a generous and supporting community, with a charitable cause to support. I didn't have much luck finding a flaw in her reasoning, so I bit the bullet and advertised it at work, too, despite my trepidation regarding drawing personal attention there. (Last year, they contributed only a sixth of our total collection, because the players and viewers - people like you and I - were far more generous!)

    ------------------------- New and Uncertain Players: ----------------------

    We'll be putting the newest version of the starter pack and Dwarf Fortress through its paces as we (attempt to) start a new tutorial series for v 0.47.04. (Note: If there's an update and it seems relatively bug free, I'll try for the newer version, but I'm aiming this at newer players, so trying to ride the cutting edge isn't really in the cards.)

    Past demonstrations (From v.34 to present) have included glaciers, deserts, sites with necromancer towers adjacent (like Day 1 this year...) as well as discussion on how to influence worldgen to get what you want. Our first one will be a more sedate embark, designed and chosen for relatively newer players, and we'll start with worldgen as though we're looking at a fresh install.

    Goal:

    My goal for "Tutorial Night" is to walk new players through an embark using the DF Starter Pack. (Explicit thanks to /u/PeridexisErrant and others who I admire for their dedication, which is studded with perseverance and ringed with bands of my gratitude! Without those efforts, a tutorial for installing and configuring everything for the game and its add-ons would be a sizable task unto itself. I've actually devoted many hours of stream to demonstrating it 'the hard way'!)

    Along the way, I'll provide examples of the setup and tools I use to play Dwarf Fortress, as a guidepost for new players.

    What I'm really trying to do is give new players a reference point they can come back to on how to set up a world, embark on a site, and stand a reasonable chance of employing a fairly basic and standard design to build a workable fortress wherever they may need to start one.

    Stream Info:

    The channel rules are simple: Respect Wheaton's Law and you'll be fine. Just don't expect the content of the broadcast to be 100% suitable for children; Sorry, kids. I'm much too low-brow for a guaranteed clean broadcast. Get your parents' permission, etc etc.

    If you have questions you might like answered with a demonstration, and not simply a quick post in the weekly questions thread, I'm your guy. I'll do my best to demonstrate just about anything you can think up - aquifers, megaprojects and magma pistons aside. (Minecarts may get covered, but don't expect anything computational or timer based - I'm a casual player, not a dwarven mechanical engineer.)

    You can view the stream here, as well as on the donations page for Extra Life.

    Later Goals:

    At some point in this fortress, I'll walk players through my 'most commonly used' tools in DFHack and in the utilities that come packaged in the DF Starter Pack and how I use them to construct a simple, basic, and tightly run fortress that can support as many dwarves as my PC can haul, defend itself against all comers, and handle just about anything. I also will demonstrate Quickfort at some point for those who've never taken advantage of it!

    We'll certainly touch on Dwarf Therapist, and discuss how I use it to control the behavior and organization of my ants dwarves, including a demonstration of custom professions in action. Sound will be provided by Soundsense so that you're not listening to me play in silence during any lulls, and the off-topic interaction between the audience and myself tends toward the lively (and often ribald).

    New players, your questions (no matter how 'silly' you may think they are) are 100% welcome, as they're the whole point to the broadcast! Join us and ask them!

    If you can't make it (or are not willing to brave my often vulgar displays of unsuitability) and still have questions you can't seem to figure out, post them in the DF Bi-Weekly Questions Thread for this week and I'll do my best to help you overcome your obstacles, if the expert players haven't gotten there first!

    (Obligatory: Yesss... Join usss... Join the Dark Side... We have cookies!)

    ------------------------ More advanced players: ------------------------------

    On that note, experienced players who want to follow along are certainly welcome (and often manage to teach me a thing or two, directly or not) but the main thrust of the stream will be to help new players get over the introductory hump to start playing at a deeper level, so you may find yourself paying less attention to the pace of the stream and more attention to your fellow audience members. I do love having a few veterans show up, though, because my fortress designs always get better when I'm shown a method I've never used!

    --------------------------------Parting Words----------------------------------------

    Please don't go. The children need you.

    Please donate if you are able.

    On behalf of Riley and Extra Life: Thank you, in advance, for your generosity!

    ------------------------ !!EVENT NAVIGATION BAR!! ---------------------------

    <= Prior Day (Day 20) - Next Event (Day 22) =>

    ----------------------------------------------------------------------------------------------

    ----------------------------------------Progress Readout---------------------------

    1. Pre-Broadcast: Completed. You're reading it. You could have read it before this, but I'm lazy and I'm blaming the Automod, since that was the real reason one time a few years ago. Don't tell anyone.
    2. Thirty-Eight Days of Dwarf: This is tonight from 7pm-10pm EDT! Within 14 days, the VOD will still be up at Twitch (-link pending-) but after that, you'll need to wait for a Youtube upload, which may take some time.
    3. Day 21 Youtube Upload ( -link pending- ) is pending broadcast completion!

    Special thanks to this year's donators!

    - Clinodev (!) - still wants a wax worker!

    - Valdimar (!) - randomly selected for engraving and spelunking, depending on the whims of fate! Now with apprentices!

    - Estacaco

    - Marshall DK (!)

    - Veliq (!)

    - Sicarius (!) - a mason, and now a priest!

    - Adrian (!) - A carpenter!

    - (!! ☼ /u/Kruggsmashdf and his Bearded Bastards ☼ !!)

    - BlindIRL

    - Derek (!)

    - Driflo (!)

    - Thomas (!)

    - AdamFedo (!)

    - Tomric (!)

    We're also 79.5% of the way to our initial goal, and halfway to our stretch goal of breaking our record!

    THANK YOU TO THE GENEROUS!

    ---------------------------------- Fortresses To Date ------------------------------

    • Tossidur Berim (The Armored Fist of Artifice): Succumbed to "necromancer guest bug". (Bug: Necromancers are treated as guests, and can walk right in over the traps in 47.04, then bring their minions into the fort for fun too. Whooooops.) Necromancers are now, unfortunately, disabled. I do not like it, but I ain't going to lose fort after fort to them: I'm a gamer, not a professional masochist.
    • IronPrice: Ready to retire peacefully (or become an archived save) now that tree farm and magma workshop demos are done. May use same world, if we retire it! *
    submitted by /u/Nameless_Archon
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    You guys made my first DF stream so great! Last time we got a basic fortress down and touched the first caves. A nearby necromancer tower seems to have taken notice and sent a single night creature. At 7PM EST, when this post is 3 hours old, I'll be live again to continue! Come say Hi!

    Posted: 21 Oct 2020 12:59 PM PDT

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