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    Wednesday, November 6, 2019

    Dwarf Fortress Making a fort with 2 z-level moat and a retractable bridge. 9 dwarves fill it with water and others make alcohol, beds and crafts. Small lakes in low places of the world can help.

    Dwarf Fortress Making a fort with 2 z-level moat and a retractable bridge. 9 dwarves fill it with water and others make alcohol, beds and crafts. Small lakes in low places of the world can help.


    Making a fort with 2 z-level moat and a retractable bridge. 9 dwarves fill it with water and others make alcohol, beds and crafts. Small lakes in low places of the world can help.

    Posted: 06 Nov 2019 06:48 AM PST

    Today in Dwarf Fortress.. - What Happens When you Dig too Deep?

    Posted: 06 Nov 2019 11:42 AM PST

    Goredfailed, the recursive mace

    Posted: 05 Nov 2019 12:46 PM PST

    I accidentally set cages up rather than cage traps. Glad I noticed before anything came up from below.

    Posted: 05 Nov 2019 01:39 PM PST

    Am I the only one who prefers aquifer starts?

    Posted: 05 Nov 2019 06:54 PM PST

    In general, I can't think of any way an aquifer start is less beneficial or useful. Infinite water and infinite drains. Punching through takes about 1 season of dedicated work with the double slit method, or about the same with collapsing and digging with concentric rings. Freezing, cold, or even temperate climates is a simple ice channel and wall off if it ever thaws. Because of the plentiful number of ways to deal with it, I really don't see many downsides, but tons of upsides. Easy clean water for washing, hospitals, inns, temples, waterfalls without pump stacks, non stop mist generators. It's all great. What does everyone else think?

    submitted by /u/animethecat
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    Um. Ok. Thanks...

    Posted: 05 Nov 2019 03:23 PM PST

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