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    Tuesday, October 15, 2019

    Dwarf Fortress I just retired my last fort because of over reading.

    Dwarf Fortress I just retired my last fort because of over reading.


    I just retired my last fort because of over reading.

    Posted: 15 Oct 2019 01:04 PM PDT

    I just retired my last fort because the dwarves are reading books in the library faster then they can be reshelfed.

    my job list had 5 pages of store item in location jobs. for every book returned to the bookshelf 10 books would be taken to the tables to read. I tried removing the tables and chairs and the dwarves just read them on the floor anywhere in the library. Now most of the hauling jobs including haul item to depot take much longer to get assigned.

    I am using the lazy newb pack for windows with default the labormanager enabled.

    Any ideas on how I can avoid this fate next time.

    edit: maybe the tables where too high and the dwarf needed a stack of 20-50 books on the chair as boosters.

    submitted by /u/_pseudodragon
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    I hate keas

    Posted: 14 Oct 2019 09:37 PM PDT

    ~~Farmers~~ Damn Elves Grow Trees Into Chairs and Home Furniture to Fight Deforestation

    Posted: 15 Oct 2019 03:58 AM PDT

    A mighty warrior indeed.

    Posted: 14 Oct 2019 08:46 PM PDT

    DF-esque on a 1974 album cover.

    Posted: 15 Oct 2019 11:52 AM PDT

    A Note About War Animals On Raids

    Posted: 14 Oct 2019 07:59 PM PDT

    I just discovered this bug-ish thing and figured I'd share, it took a while to figure out:

    I sent out a party to raid another site that was only a day away, they all left the map, but after three months had still heard nothing back.

    Turned out I had accidentally assigned one of them a war dog that was still pastured in its training zone. When I located the dog, it was listed as pet of "somebody" (because the owner was off-map). As soon as I unpastured it, it beelined off the map, and two days later my raid completed.

    So: pastured war animals assigned to raiders will prevent the raid from completing, even though all the soldiers successfully leave the map.

    submitted by /u/MarcusCarab
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    Tiles Becoming Aquifers

    Posted: 15 Oct 2019 01:28 PM PDT

    First off, I am still green with this game.

    Okay.

    I have been playing on an ocean focused map and there are a lot of aquifer tiles, which I have successfully been avoiding (or at least not mining), but I've noticed over the years some of the tiles that weren't aquified, have become aquified, and they haven't been in contact with flowing water. Some of these tiles are literally by themselves in an open cave and have gained aquification.

    Anybody else have this experience? Is this a common thing?

    submitted by /u/Emerald_Pancakes
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    My poor kiwi man got crushed the instant his adventure started.

    Posted: 14 Oct 2019 04:46 PM PDT

    The forgotten beast, who I’ve trapped by accident.

    Posted: 14 Oct 2019 05:54 PM PDT

    A fire breathing chicken appeared, and burned down, well, near everything, since I had adapted my entrance after my last !FUN! To be (theoretically) successful, bridge, rock traps for lack of better, and cages, and collapsible supports, which should blockade the entrance, crushing whatever. Adapting that now to the entrance from caverns, as my previous forgotten beasts, few as they were, With relatively little trouble. However, I can't tell if while murdering a dwarf on his bed, he was crippled, or has yet to leave, but I locked the door, and walled it off. Hopefully enough. As I'm working with such a small crew now, my plan is as follows. Make a floor hatch, pour water into the room, drowning it, and dealing with the cleanup later. How would it work, or what should I do.

    Edit. Also how do I get this ash off my mossy lawn, it's annoying me.

    submitted by /u/Mario55770
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    Excerpt from the diary of Zon Matzangsazir, baroness of Bannermazed

    Posted: 14 Oct 2019 03:20 PM PDT

    4th of Slate, 146

    The weather is seldom pleasant in our little corner of the globe rectangle, but even still, I see dark clouds on the horizon.

    The elven caravan arrived with its diplomat as it does each spring, but this time it brought with it ill tidings. The elves are tightening their restrictions on our tree cutting. They expect us to get by only felling 30 trees this year. I lied and said that I was sure we could accommodate them. I am now faced with a dire decision.

    Each season more and more migrants arrive, and those people need beds, and their wounded need crutches, and we all need food which means we need barrels to keep it in. To keep this mandate would be to see my fortress die.

    But what am I to do? our civilization has known naught but peace for almost four decades now. Humans, elves, even goblins have spent those peaceful years in camaraderie, all working together for the betterment of sentient life. If I were to break this mandate, all that prosperity would come crashing down. Our sons and daughters would be thrown once more into the uncaring arms of war, and who is to say when or even if the conflict will ever cease?

    I am torn. Are my people to become martyrs, giving their lives so that the rest of the world may know peace? Or, am I to become a monster, the bloody tyrant who brings an end to a golden age, ushering in a conflict that will claim unknowable lives?

    Perhaps, that is the burden I must face. I am not baroness to the world. My duty is to my people and to them alone. If my legacy is the price that must be paid so that they won't have to suffer, then so be it.

    Come morning the forges shall be bright and loud with the making of our new arms. Those who are willing shall march off to the nearby forest retreat in an attempt to dislodge the elves from this region. The reign of Zon the Conqueror shall begin.

    Daros, Etol, hell even Armok himself, if any god is listening, have mercy on my damned soul. The rest of the world will not.

    submitted by /u/bwick702
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    A Dragon's Tale (The Rather Long Story of the Rise and Fall of Zutthan Pearlheat the Fiery Glow)

    Posted: 14 Oct 2019 06:07 PM PDT

    Zutthan Pearlheat the Fiery Glow was created 211 years before the dawn of recorded time, making him over a thousand years old. During his reign, he amassed some two-dozen artifacts, a slew of worshipers, and a kill count envied by every Bronze Colossus from the Teeth of Vanishing to the Jungles of Mud.

    In Obsidian of 920, a group of Dwarves from the Disemboweled Channels were preparing to embark near his cave. Had they forgotten their history? Did they not know where their rickety wagon had landed them? It mattered little to Zutthan, who had crushed many such ants in his time. And indeed, he was in the middle of roasting up a pack of wolves when the caravan arrived.

    Once Zutthan had finished slaughtering the creatures, he noticed that the Dwarves had abandoned their wagon and disappeared. They were smarter than he'd thought, he thought.

    Over the course of the next year, several of his smaller treasures vanished from his nest. Gremlins, he postulated. Or maybe more of those bothersome keas had somehow found their way this far North. But then the "abandoned" Dwarven wagon vanished, and a small wooden depot was erected on the slopes of the Southern mountain. It seemed the Dwarves weren't very smart at all. Not even a little bit.

    Still, Zutthan didn't worry. Sated by a belly full of wolves and narcissism, he rested through the next year. Some silly Elves crossed nearby, but he couldn't be bothered to cook them. A caravan of Dwarves passed even closer, but they were hardly worth his time. A small group of Goblins from the tower to the Southeast arrived and started charging at him with their spears. Fifteen or twenty of them. Ridiculous creatures. One breath was all it took to dissolve them into a mist of blood and iron. He vaped them and left the bodies to rot once the spring thaw came. He barely noticed that while the bodies stayed, those furthest from his lair were stripped of their equipment by parties unknown.

    Finally, in the Spring of 924, a single Dwarf came trundling up from the South. He was unarmed and unarmored and marched straight up to Zutthan. Perhaps, thought the Dragon, another worshiper had come to kneel at the feet of his master.

    "Hello!" said the Dwarf, "I am Zulban Cloakheld, diplomat, flatterer, and representative of the Grand Fortress Roarpicks, which lies in the caverns deep below your feet. There, I act as a broker for goods and services. We would like to establish diplomatic--"

    But the Dwarf was unable to finish his sentence, as Zulban had removed his head and thrown it back Southward. He then torched the body and went back to his nap. An entire fortress beneath his very feet? Even this didn't concern the mightiest of the Ancient Powers. He didn't even bother to get up when another Dwarf skulked out to reclaim the head.

    And more years passed. Sometimes he would awake to fresh tracks in the snow. Never too close, and always leading off Southward. If there were Dwarves, they were clearly focused on the Goblin threat in that direction. And sure enough, Goblins began to come more and more frequently, seeking revenge for whatever foolishness the Dwarves were wreaking. Sometimes the Goblins came in the company of Elves, Men, Trolls, or other beasts. But they all burned just the same. Trade caravans came through as well, but now he was irritated by the increased foot traffic and stomped them to pieces the instant they were in sight.

    Once, a group of dirty unarmed Dwarves came swarming out of the rocky slopes to the South, already screaming and trailing plumes of fire. Zutthan didn't know what lit the creatures aflame, but he found this amusing and was content to help finish the job. Nothing could challenge him, and unarmed Dwarves playing with fire were certainly nothing to be concerned about

    But in 927, there were deep thudding sounds beneath the rock. Curious, Zutthan wandered further South than he had in years. He could clearly see that the Trade Depot was still there, and perhaps not as abandoned as he'd though it was. And beyond that, a hole. Wide and low. The Dwarve's den. There were fresh footprints in the snow leading off to the South. Maybe fifty creatures, diminutive in size and laden with gear.

    Perhaps, he thought, now might be the time to deal with the underground fortress once and for all. Half of their residents must be out skulking about on the surface.

    But as he approached, there was another low rumble, and a creature emerged from the hole. It was massive. Long and gray and covered in burn scars. It twitched and fidgeted as it moved. Burning magma dripped from its maw, and when it saw Zutthan it charged. It blasted Zutthan with a volley of fireballs, and Zutthan blasted back. By the time the smoke cleared, Zutthan held the creature's rear leg in his mouth, and the rest of the beast was reduced to ash and smoked meat.

    Zutthan thought for a moment that perhaps this beast had already killed the Dwarves down below, but that thought was interrupted as a colossal hand gripped his neck. He turned to see a gigantic insectoid Hill Titan grappling him. It spit toxic secretions from its mandibles into Zutthan's face. For the first time in a long time, the Dragon felt pain. He became enraged and clawed the creature's arm off. Even its plated armor was no match for Zutthan's power. He then systematically dismembered the thrashing creature as it attempted to do the same to him. And while Zutthan bled from a dozen wounds, he still stood victorious.

    He was so filled with fury that he almost didn't feel the first volley of crossbow bolts. Reflexively, he turned around and blasted out a plume of fire. He watched as the surprised faces of a wave of goblin cavalry melted along with their mounts. But there were more. Goblins were everywhere. Hundreds of them.

    Again and again he blasted his fire. But now they were all around him. Dozens of them died screaming in the smoke as he thrashed out with tooth and claw. The Goblins were on his back. On his neck. Driving their tiny spears into his body. One by one, he pulled them apart, but they overwhelmed him with sheer numbers. Finally, he collapsed to the ground in agony. The Goblin Commander swung his lash, splitting the dragon's eye and driving the silver whip into Zutthan's brain.

    "Dang," thought the Dragon, "I really didn't think it was gonna go down this way." And then he died.

    Zutthan's reign was over, and the world passed into the Age of Legends.

    EPILOGUE:

    The Dwarves of Roarpicks had labored for eight years on their plan to take down their ancient foe. The proximity of Zutthan had forced them deep into the caverns where they found everything they'd needed to survive. The plan had been to train sixty Dwarves with spears and hammers and to destroy Zutthan in battle. Leading them, they assumed, would be the fort's brave defender Meng the Trollbeater. He was merely a baby when he killed his first troll, and he was being groomed for leadership. If the Dwarves saw an opportunity, they meant to claim the artifact spear in the Dragon's horde and gift it to Meng the Trollbeater.

    But the Dwarves had been too fearful to let caravans in during the first couple of years, and Zutthan had slaughtered anyone who came after. The Dwarves of Roarpicks became excellent wrestlers, but their weapons were wooden. Desperate for a metal other than gold, they were reduced to scavenging from the Dragon's kills and stealing from the neighboring Goblin Pits.

    And, life being cruel, almost every time they sent out an expedition, some freakish horror would emerge from the caverns and attempt to storm the fort. A couple of them successfully did, and only the quick work of the masons saved the day, sealing three of the beats into various workshops, stairwells, and hallways.

    in 925, the fort sent out their entire military to rob the nearby Dark Elven Fortress. They still haven't returned. With only forty goblins left in the fortress, jobs had to be rejiggered. The miners had nothing to do, so they set to building channels back upward so that the Forgotten Beasts sealed in the walls could one day be released on unsuspecting enemies.

    And no sooner were they done than a Vile Force of Darkness arrived. A big one. Deciding that this might be "it", the final bit of "fun" for Roarpicks, they unleashed both beasts in quick succession. And rather than go for the Goblins, the creatures made straight for the Dragon.

    (I thought Zutthan would come out triumphant. Especially after obliterating the first Forgotten Beast without even triggering a combat alert. But the goblins overwhelmed him, and the Hill Titan softened him up.)

    The surviving Goblins (there were six including the lasher) were easily slain by a hastily assembled militia composed mostly of farmers, miners, and craftsdwarves.

    Zutthan's remains now sit on a pedastel next to the golden statue of Zutthan in the Great Tavern. Seigeplunged the Artifact Spear has yet to be found. And Meng the Trollbeater is currently plaing with a toy boat in the Temple of Ignak.

    I think Meng the Trollbeater is a little disappointed. Maybe I am too. It would've been cool to take down a dragon. But as our wise old drunken Mayor told the lad, "Sometimes the story isn't about you. Sometimes it's not about Dwarves at all."

    Meng punched him for that, but I think he understands.

    submitted by /u/Gr1mb0t
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    Sometimes you wanna go.. Were every beast knows your name

    Posted: 15 Oct 2019 12:04 AM PDT

    Thirty. Three. Days. Of Dwarf: Day 14 (2019-10-14, 20:00EDT, Extra Life 2019)

    Posted: 14 Oct 2019 04:27 PM PDT

    We're going to make this glacier fort work, by Armok, even if it kills us, horribly, over and over again! (And if it doesn't, the vampire might!)

    (Bit of a short session tonight, last night's work emergency ran very, very long...)

    ---------------------------------------- !!EVENT NAVIGATION BAR!! ----------------------------------------

    <= Previous Day (Day 13)

    Series Start (Day 1)

    Next Day (Day 15) =>

    Want to get reminders? Sign up to the event for a reminder, or follow me on Twitter @Nirruden!

    ----------------------------------------------------------------------------------------------------------------------------

    What in the name of the glowing pits is this about?

    ------------------------------------------------------------------------------------------------------------------------

    It is time to return to our roots, and so we shall.

    Thirty. Three. Days. Of. Dwarf.

    Starting on 10/1 and proceeding through the Extra Life 2019 Game Day event on 11/2, I'm going to stream and teach what I know.

    Every. Single. Day.

    ----------------------------------------But why?----------------------------------------

    I like to do things when there's more than one reason to do them:

    • I like to teach, or at least I have in the past.
    • People (crazy people, apparently) like my stream, when I do it.
    • People are always complaining that Dwarf Fortress is hard to learn. (Not really, but let's show it.)
    • It's for charity. I get to collect money for the very same hospital that once helped me as a child.
    • It raises the profile of Dwarf Fortress, a game I regard as a seminal work and personally enjoy.

    ----------------------------------------So how's this going to work?----------------------------------------

    Basically, I'll stream in the evenings most days for an hour or two. On Saturdays and Sundays, we'll generally run a little longer, but I'm going to stream every day if it means I have to get up at 3am to do it. (For the record, we've averaged 3.42 hours per day over the first week!)

    On 11/2, we're going to culminate with a 24-hour long livestream, as part of the Extra Life charity event.

    I don't use Facebook, etc. and people may want to donate to Extra Life 2019, even if they're not supporting my efforts directly. Feel free to share my donations link, or to direct people to the charity's main page.

    ----------------------------------------So what's in it for viewers?----------------------------------------

    Well, aside from helping to support my local children's hospital (good vibes, ho!) I'll be pushing out tutorial game(s) live on stream as part of the event. Your donations are a spur in that direction applied to my backside. You can even attend the event with me, since I'll be broadcasting live on my stream the whole time!

    ...but if that's not enough for you?

    • I'm going to get a callout working for donations so everyone can see your generosity!

    Anonymous or not, if I can make it work, everyone will know you're supporting kids that need it.

    • Donate $10 or more and you may request to have a dwarf named in current and future forts!

    If you're not naming him something awful, it'll even happen. You're welcome to request a trade for the dwarf, if I have one suitable to match it! If we run more than one fort, donator dwarves will show up in all forts after the one where you donated!

    • For $25 or more, you can reserve one of the starting seven instead of a.. <.< >.> ...migrant.

    If none are available, I'll have to use a migrant. (I won't be advising when the window closes. We call this 'Early cat catches the dwarf'. Move fast, some have already been claimed.) As above, if you donate on the first fort of our event, we'll put that same dwarf into the starting seven every fort thereafter!

    • For a donation of $100, I'll let you flip the script for a bit.

    Want me to embark on a reanimating evil biome with a necromancer next door? It's your call. I'll save the current stream fort, and start a new one on the spot with settings as close to your request as I can manage on the fly, and run with it until it dies or I do. If someone else flips the script on you before I finish, you can either donate again to flip if back or wait for their fort to exhaust before I resume yours. Your choice. (We call this one 'Last dwarf gets the sock.')

    • Feeling your oats? If you're willing to drop $500, I'll let you flip the whole table and pick the game I'm playing!

    Some limits on this are required for sanity's sake.

    If you're really thinking you'd like to do this, send me a message and we'll work out the details beforehand! At some point, I'll get back to the stream fort, but for a truly generous donation, I'm 100% willing to give up some time and show off anything you'd like, live and on the spot. You can find a link to my Steam profile (which contains a list of potential games I could probably get set up for streaming) here if you're considering this. (And if it's something we can do multiplayer, we can even try that too, which would be a stream first.)

    ------------------------------------------------------------------------------------------------------------------------

    Wait....Thirty days of tutorials for Dwarf Fortress as part of a charity drive?

    ------------------------------------------------------------------------------------------------------------------------

    Thirty-three days, actually. It was the wife's idea - she suggested that you folks might like to get a newer version of my original tutorial, and that this might be a good avenue to combine hardcore Dwarf Fortress fanatics, who are already a generous and supporting community, with a charitable cause to support. I didn't have much luck finding a flaw in her reasoning, so I bit the bullet and advertised it at work, too, despite my trepidation regarding drawing personal attention there.

    ---------------------------------------- New and Uncertain Players: ----------------------------------------

    We'll be putting the newest version of the starter pack and Dwarf Fortress through its paces as we (attempt to) start a new tutorial series for v 0.44.12. (Note: If there's an update and it seems relatively bug free, I'll try for the newer version, but I'm aiming this at newer players, so trying to ride the cutting edge isn't really in the cards.)

    Past demonstrations (From v.34 to present) have included glaciers, deserts, sites with necromancer towers adjacent, as well as discussion on how to influence worldgen to get what you want. Our first one will be a more sedate embark, designed and chosen for relatively newer players, and we'll start with worldgen as though we're looking at a fresh install.

    Goal:

    My goal for "Tutorial Night" is to walk new players through an embark using the DF Starter Pack. (Explicit thanks to /u/PeridexisErrant who I admire for his dedication, which is studded with perseverance and ringed with bands of my gratitude! Without his efforts, a tutorial for installing and configuring everything for the game and its add-ons would be a sizable task unto itself. I've devoted multiple-hours of stream to demonstrating it 'the hard way'!)

    Along the way, I'll provide examples of the setup and tools I use to play Dwarf Fortress, as a guidepost for new players.

    What I'm really trying to do is give new players a reference point they can come back to on how to set up a world, embark on a site, and stand a reasonable chance of employing a fairly basic and standard design to build a workable fortress wherever they may need to start one.

    Stream Info:

    The channel rules are simple: Respect Wheaton's Law and you'll be fine. Just don't expect the content of the broadcast to be 100% suitable for children; Sorry, kids. I'm much too low-brow for a guaranteed clean broadcast. Get your parents' permission, etc etc.

    If you have questions you might like answered with a demonstration, and not simply a quick post in the weekly questions thread, I'm your guy. I'll do my best to demonstrate just about anything you can think up - aquifers, megaprojects and magma pistons aside. (Minecarts may get covered, but don't expect anything computational or timer based - I'm a casual player, not a dwarven mechanical engineer.)

    You can view the stream here, as well as on the donations page for Extra Life.

    Later Goals:

    At some point in this fortress, I'll walk players through my 'most commonly used' tools in DFHack and in the utilities that come packaged in the DF Starter Pack and how I use them to construct a simple, basic, and tightly run fortress that can support as many dwarves as my PC can haul, defend itself against all comers, and handle just about anything. I also will demonstrate Quickfort at some point for those who've never taken advantage of it!

    We'll certainly touch on Dwarf Therapist, and discuss how I use it to control the behavior and organization of my ants dwarves, including a demonstration of custom professions in action. Sound will be provided by Soundsense so that you're not listening to me play in silence during any lulls, and the off-topic interaction between the audience and myself tends toward the lively (and often ribald).

    New players, your questions (no matter how 'silly' you may think they are) are 100% welcome, as they're the whole point to the broadcast! Join us and ask them!

    If you can't make it (or are not willing to brave my often vulgar displays of unsuitability) and still have questions you can't seem to figure out, post them in the DF Bi-Weekly Questions Thread for this week and I'll do my best to help you overcome your obstacles, if the expert players haven't gotten there first!

    (Obligatory: Yesss... Join usss... Join the Dark Side... We have cookies!)

    ---------------------------------------- More advanced players: ----------------------------------------

    On that note, experienced players who want to follow along are certainly welcome (and often manage to teach me a thing or two, directly or not) but the main thrust of the stream will be to help new players get over the introductory hump to start playing at a deeper level, so you may find yourself paying less attention to the pace of the stream and more attention to your fellow audience members. I do love having a few veterans show up, though, because my fortress designs always get better when I'm shown a method I've never used!

    ----------------------------------------Parting Words---------------------------------------

    Please don't go. The children need you.

    Please donate if you are able.

    On behalf of Riley and Extra Life: Thank you, in advance, for your generosity!

    ----------------------------------------Progress Readout----------------------------------------

    1. Day 13 complete, signposts added to Day 14 landing page for prior day.
    2. Day 13 landing page updated to link to series/next day.
    3. Thirty-Three Days of Dwarf: Day 14. Pending, tonight at 20:00 EDT.
    4. Day 14 Youtube Upload. Pending completion of day 14.
    submitted by /u/Nameless_Archon
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