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    Tuesday, November 3, 2020

    Dwarf Fortress Ah yes, the Unicorn Horn Horn

    Dwarf Fortress Ah yes, the Unicorn Horn Horn


    Ah yes, the Unicorn Horn Horn

    Posted: 03 Nov 2020 03:17 AM PST

    Ahh. My efforts to become a trading hub is starting to bear fruit.

    Posted: 03 Nov 2020 07:55 AM PST

    PeridexisErrant's DF Starter Pack (Win64) has updated to 0.47.04-r10! New Dwarf Therapist and Legends Viewer updates!

    Posted: 03 Nov 2020 03:52 AM PST

    Well this is- new.

    Posted: 03 Nov 2020 08:06 AM PST

    Comissioned the first titan I fought! Saba Imepethimama Eslomene, an enormous three-horned one-eyed red-purple dove with poisonous bite. Done by the amazing @art.zrob (you can find him on instagram!)

    Posted: 03 Nov 2020 11:31 AM PST

    Extremely inefficient and inpractical solution to future drainage problem.

    Posted: 02 Nov 2020 04:31 PM PST

    I hate sand

    Posted: 02 Nov 2020 06:12 PM PST

    A Question on Core-Threading

    Posted: 03 Nov 2020 04:50 AM PST

    So, I understand that the game is pretty much impossible to re-create on multiple cores due to having to rewrite the entire game's code. I was wondering though if a crucial segment of the game, one that naturally takes forever to generate, could be scripted to be multi-threaded. After reading about the possible eras in the land generation system and the potential for larger, slightly older worlds to have more complex and rich histories; making a multi-threaded world generation system would make sense and would help speed up the process. Maybe even reduce errors and bugs you get. Dunno, just a pot-shot of a thought.

    submitted by /u/-6-6-6-
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    The Incompetent Start In the Land of Careworn

    Posted: 03 Nov 2020 11:06 AM PST

    From the notes of Ritobok: The One Handed Bookkeeper: Year 1 Summer:

    After the first year of fumbling around, our group of dwarves have finally figured out how to keep enough stockpile space so that the seeds that come off our beards as we feast can be stored to make the plants that make the booze we desire. After building a large underground cellar, we decided to build upwards with all the wood we acquired to clear land for useless above-ground crops. The building is communal, dormitories for our growing population of fisher dwarves and farmer dwarves. A still, A kitchen, a loom, even an area to make potash were all constructed, and all is going well.

    Year 1 Winter Months of tireless building later, we finally see that the floor layout doesn't make sense on our second floor and doors need to be installed next to walls but we had to remove the floor first. Our mayor designated the deconstruction of this terrible floor, but little did he know, the deconstruction would cause the floor to collapse and kill 4 dwarves and maime me, my left hand being removed in the process, I was quickly sent to the impromptu medical area. I was deeply concerned by the doctor watching over me, as he had just been 'promoted' to chief medical dwarf. More on this incident will need to be investigated.

    Year 2 Spring: We decided that we would continue to create this painfully complicated 3 story house, as more and more dwarves were piling into our new fortress. The mayor still seems to have absolutely no idea how to manage the building of these new rooms and offices for our newly appointed nobles. It seems that every step along the way, there's a mistake and we have to deconstruct even more and risk more cave-ins. We also have figured out how to make our hens actually produce eggs and to not have our mayor tell our cook to cook every single moment of their living days. Our mines have opened up and we've struck amethyst ore that we have no idea how to cut. More will need to be investigated.

    Year 2 Winter:

    Terrible times all around here. To begin, we were haunted by the spirits of one of the fallen construction dwarves who did not get a coffin. We did not see this bad omen as too big of an issue after we sent his body to a better location.

    We were wrong. The brook we settled by froze over in this winter and we needed water to plant our underground crops. Our mayor came up with the brilliant idea: We should build a huge campfire next to the brook to melt the ice so that we could use the water. This was the key mistake. The fire was placed next to a tree that was designated to be chopped down. (we needed more wood afterall). The fire quickly leapt from the campfire and started burning all the logs and crops next to the brook. The entire house almost went in flames but by some miracle, it felt as if the world froze and the first just stopped. But now, the crops are covered in ashes and we must learn from our mistakes.


    This game is something special.

    submitted by /u/TrippyTriangle
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    Guild hall paraphenalia

    Posted: 03 Nov 2020 10:16 AM PST

    Hey guys, long time lurker. Been playing DF on and off for a few years now.

    So my dilemma is this, i started playing again a few weeks ago and I can't for the life of me come up with a good guild hall plan. I dunno what to put in it.

    All i have so far is a farmer's guild, they just asked for it and I'm staring at an empty room not knowing what to put in there. I got a few chairs, tables.. but I can't think of much more to add.

    What do you guys add in your guild halls to make them purdy for your dwarves? Cheers

    submitted by /u/iliekbanana
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    It's raining abhorrent filth, so I've got a crazy network of underground access points planned to bring visitors in from the edge of the map without trudging all of that nasty brown smelly stuff all over our shiny new fortress (VOD will be linked in the comments after the stream is ended)

    Posted: 02 Nov 2020 07:07 PM PST

    The screenshots on the Steam page have updated, yay! No more explaining "Yes, no one liked those ramps, they changed long ago!" Thoughts? Comments?

    Posted: 02 Nov 2020 02:09 PM PST

    RNG gods have favored me!

    Posted: 02 Nov 2020 12:03 PM PST

    A fractical amulet. Most of my forts end up with at least one of these.

    Posted: 02 Nov 2020 02:05 PM PST

    [Stream] Carving out a giant cavern with a waterfall for the unhappy dorfs, oh and we have a dragon! (Live for 3-4 hours)

    Posted: 02 Nov 2020 06:59 PM PST

    Thirty-Eight Days of Dwarf: Day 33 (Extra Life 2020!) 7pm EDT!

    Posted: 02 Nov 2020 02:38 PM PST

    (So... few... frames... just a little longer...)

    ----------------------------------------Who's this guy?-------------------------------

    Hey guys!

    I'm /u/Nameless_Archon, and I provide tutorials on how to play Dwarf Fortress every year (health permitting) while I try to raise money for sick kids.

    ----------------------------------------------------------------------------------------------

    What in the name of the glowing pits is this about?

    ----------------------------------------------------------------------------------------------

    It is time to return to our roots, and so we shall: Thirty. Eight. Days. Of. Dwarf.

    Starting on 10/1 and proceeding through the Extra Life 2019 Game Day event on 11/7, I'm going to stream and teach what little I know at https://www.twitch.tv/nirruden.

    Dwarves. Every. Single. Day.

    ----------------------------------------But why?----------------------------------------

    I like to do things when there's more than one reason to do them:

    • It's for charity.
    • I get to collect money for the very same hospital that once helped me as a child.
    • I like to teach, or at least I have in the past when my health has allowed it.
    • It's for charity.
    • People (crazy people, apparently) like my stream, when I do it.
    • People are always complaining that Dwarf Fortress is hard to learn. (Not really, but let's show it.)
    • It's for charity.
    • It raises the profile of Dwarf Fortress, a game I regard as a seminal work and personally enjoy.

    -------------------------So how's this going to work?-------------------------

    We've started out like I usually do - streaming a basic, sustainable fortress. However, the reality of the situation is that thirty-three days of Basic Base Building 101 is going to probably bore the pants off people (including me) and I don't really want things to be boring. So we're going to have to do a few things along the way to try to spice things up, and along the way likely reveal that I'm just an average player like everyone else. (Dwarves dying of starvation and frostbite on a glacier? Likelier than you think!)

    Basically, I'll stream in the evenings most days for a few hours. On Saturdays and Sundays, we'll generally run a little longer, but I'm going to stream every day until 11/7 even if it means I have to get up at 3am to do it. On 11/7, we're going to culminate with a 24-hour long livestream, as part of the worldwide Extra Life charity event.

    I don't use Twitter, Facebook, etc. and people may want to donate to Extra Life 2020, even if they're not supporting my efforts directly. Feel free to share my donations link, or to direct people to the charity's main page.

    --------------------------So what's in it for viewers?---------------------------

    Well, aside from helping to support my local children's hospital (good vibes, ho!) I'll be pushing out tutorial game(s) live on stream as part of the event. Your donations are a spur in that direction applied to my backside. You can even attend the event with me, since I'll be broadcasting live on my stream the whole time!

    ...but if that's not enough for you?

    • There's a callout for donations so everyone can see your generosity!

    Anonymous or not, everyone will know you're supporting kids that need it.

    • Donate $10 or more and you may request to have a dwarf named in current and future forts!

    If you're not naming him something awful, it'll even happen. You're welcome to request a trade for the dwarf, if I have one suitable to match it! If we run more than one fort, donator dwarves will show up in all forts after the one where you donated!

    SEVERAL DONATORS HAVE CLAIMED A NAMED MIGRANT FOR ALL 38 DAYS. Are you next?

    • For $25 or more, you can reserve one of the starting seven instead of a.. <.< >.> ...migrant.

    If none are available, I'll have to use a migrant. (We call this 'Early cat catches the dwarf'. Move fast.) As above, if you donate on the first fort of our event, we'll put that same dwarf into the starting seven every fort thereafter!

    SOME OF THE STARTING SEVEN HAVE ALREADY BEEN CLAIMED! Will yours be next?

    • For a donation of $100, I'll let you flip the script for a bit.

    Want me to embark on a reanimating evil biome with a necromancer next door? It's your call. I'll save the current stream fort, and start a new one on the spot with settings as close to your request as I can manage on the fly, and run with it until it dies or I do. If someone else flips the script on you before I finish, you can either donate again to flip if back or wait for their fort to exhaust before I resume yours. Your choice. (We call this one 'Last dwarf gets the sock.')

    • Feeling your oats? If you're willing to drop $500, I'll let you flip the whole table and pick the game I'm playing!

    Some limits on this are required for sanity's sake. Let's talk first.

    At some point, I'll get back to the stream fort, but for a truly generous donation, I'm 100% willing to give up some time and show off anything you'd like, live and on the spot. You can find a link to my Steam profile (which contains a list of potential games I could probably get set up for streaming) here if you're considering this. (And if it's something we can do multiplayer, we can even try that too, which would be a stream first.)

    ----------------------------------------------------------------------------------------------

    Wait....Thirty days of tutorials for Dwarf Fortress as part of a charity drive?

    ----------------------------------------------------------------------------------------------

    Thirty-eight days, actually. It was the wife's idea - she suggested that you folks might like to get a newer version of my original tutorial, and that this might be a good avenue to combine hardcore Dwarf Fortress fanatics, who are already a generous and supporting community, with a charitable cause to support. I didn't have much luck finding a flaw in her reasoning, so I bit the bullet and advertised it at work, too, despite my trepidation regarding drawing personal attention there. (Last year, they contributed only a sixth of our total collection, because the players and viewers - people like you and I - were far more generous!)

    ------------------------- New and Uncertain Players: ----------------------

    We'll be putting the newest version of the starter pack and Dwarf Fortress through its paces as we (attempt to) start a new tutorial series for v 0.47.04. (Note: If there's an update and it seems relatively bug free, I'll try for the newer version, but I'm aiming this at newer players, so trying to ride the cutting edge isn't really in the cards.)

    Past demonstrations (From v.34 to present) have included glaciers, deserts, sites with necromancer towers adjacent (like Day 1 this year...) as well as discussion on how to influence worldgen to get what you want. Our first one will be a more sedate embark, designed and chosen for relatively newer players, and we'll start with worldgen as though we're looking at a fresh install.

    Goal:

    My goal for "Tutorial Night" is to walk new players through an embark using the DF Starter Pack. (Explicit thanks to /u/PeridexisErrant and others who I admire for their dedication, which is studded with perseverance and ringed with bands of my gratitude! Without those efforts, a tutorial for installing and configuring everything for the game and its add-ons would be a sizable task unto itself. I've actually devoted many hours of stream to demonstrating it 'the hard way'!)

    Along the way, I'll provide examples of the setup and tools I use to play Dwarf Fortress, as a guidepost for new players.

    What I'm really trying to do is give new players a reference point they can come back to on how to set up a world, embark on a site, and stand a reasonable chance of employing a fairly basic and standard design to build a workable fortress wherever they may need to start one.

    Stream Info:

    The channel rules are simple: Respect Wheaton's Law and you'll be fine. Just don't expect the content of the broadcast to be 100% suitable for children; Sorry, kids. I'm much too low-brow for a guaranteed clean broadcast. Get your parents' permission, etc etc.

    If you have questions you might like answered with a demonstration, and not simply a quick post in the weekly questions thread, I'm your guy. I'll do my best to demonstrate just about anything you can think up - aquifers, megaprojects and magma pistons aside. (Minecarts may get covered, but don't expect anything computational or timer based - I'm a casual player, not a dwarven mechanical engineer.)

    You can view the stream here, as well as on the donations page for Extra Life.

    Later Goals:

    At some point in this fortress, I'll walk players through my 'most commonly used' tools in DFHack and in the utilities that come packaged in the DF Starter Pack and how I use them to construct a simple, basic, and tightly run fortress that can support as many dwarves as my PC can haul, defend itself against all comers, and handle just about anything. I also will demonstrate Quickfort at some point for those who've never taken advantage of it!

    We'll certainly touch on Dwarf Therapist, and discuss how I use it to control the behavior and organization of my ants dwarves, including a demonstration of custom professions in action. Sound will be provided by Soundsense so that you're not listening to me play in silence during any lulls, and the off-topic interaction between the audience and myself tends toward the lively (and often ribald).

    New players, your questions (no matter how 'silly' you may think they are) are 100% welcome, as they're the whole point to the broadcast! Join us and ask them!

    If you can't make it (or are not willing to brave my often vulgar displays of unsuitability) and still have questions you can't seem to figure out, post them in the DF Bi-Weekly Questions Thread for this week and I'll do my best to help you overcome your obstacles, if the expert players haven't gotten there first!

    (Obligatory: Yesss... Join usss... Join the Dark Side... We have cookies!)

    ------------------------ More advanced players: ------------------------------

    On that note, experienced players who want to follow along are certainly welcome (and often manage to teach me a thing or two, directly or not) but the main thrust of the stream will be to help new players get over the introductory hump to start playing at a deeper level, so you may find yourself paying less attention to the pace of the stream and more attention to your fellow audience members. I do love having a few veterans show up, though, because my fortress designs always get better when I'm shown a method I've never used!

    --------------------------------Parting Words----------------------------------------

    Please don't go. The children need you.

    Please donate if you are able.

    On behalf of Riley and Extra Life: Thank you, in advance, for your generosity!

    ------------------------ !!EVENT NAVIGATION BAR!! ---------------------------

    <= Prior Day (Day 32) - Next Event (Day 34) =>

    ----------------------------------------------------------------------------------------------

    ----------------------------------------Progress Readout---------------------------

    1. Pre-Broadcast: Completed. You're reading it. You could have read it before this, but I'm lazy and I'm blaming the Automod, since that was the real reason one time a few years ago. Don't tell anyone.
    2. Thirty-Eight Days of Dwarf: This is tonight from 7pm-10pm EDT! Within 14 days, the VOD will still be up at Twitch (-link pending-) but after that, you'll need to wait for a Youtube upload, which may take some time.
    3. Day 33Youtube Upload ( -link pending- ) is pending broadcast completion!

    Special thanks to this year's donators!

    - Clinodev (!) - still wants a wax worker!

    - Valdimar (!) - randomly selected for engraving and spelunking, depending on the whims of fate! Now with apprentices!

    - Estacaco

    - Marshall DK (!)

    - Veliq (!)

    - Sicarius (!) - a mason, and now a priest!

    - Adrian (!) - A carpenter!

    - (!! ☼ /u/Kruggsmashdf and his Bearded Bastards ☼ !!)

    - BlindIRL

    - Derek (!)

    - Driflo (!)

    - Thomas (!)

    - AdamFedo (!)

    - Tomric (!)

    - AND SOME ANONYMOUS DONATORS TOO (!!)

    We're also 82% of the way to our initial goal, and just a little over halfway to our stretch goal of breaking our previous record!

    THANK YOU TO THE GENEROUS!

    ---------------------------------- Fortresses To Date ------------------------------

    • Tossidur Berim (The Armored Fist of Artifice): Succumbed to "necromancer guest bug". (Bug: Necromancers are treated as guests, and can walk right in over the traps in 47.04, then bring their minions into the fort for fun too. Whooooops.) Necromancers are now, unfortunately, disabled. I do not like it, but I ain't going to lose fort after fort to them: I'm a gamer, not a professional masochist.
    • IronPrice: Retired peacefully as an archived save now that tree farm and magma workshop demos are done.
    • TomeStake: Happier than prior forts, encouraging blank slate hypothesis experimentation for our next fort. Two-way water trap, both drowning and flushing trap!
    submitted by /u/Nameless_Archon
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    What's your longest Dwarf Fortress marathon?

    Posted: 02 Nov 2020 07:45 PM PST

    There's been a few times where I've played 6+hours in a row., it got me wondering what your personal records are!

    submitted by /u/BlueManGroup10
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    A Simple Man

    Posted: 02 Nov 2020 03:35 PM PST

    For the next hour or two I'll be streaming some DF with a new embark! Come say Hi!

    Posted: 02 Nov 2020 05:16 PM PST

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